ALL THESE Abilities, Boons & Blessings

Discussion in 'The Good Guys Series' started by Johan, May 2, 2021.

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Which is the best to get?

  1. Ability

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  2. Blessing

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  3. Boon

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  4. Indicium

    1 vote(s)
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  1. Johan

    Johan Level 18 (Magician) Exiles Beta Reader Citizen

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    Bk.
    Chap.
    Page
    Loc.
    TypeNameDescription
    00DarkVision-
    Bk.1-3 Chap.3 Pg._ Loc.337BoonPowerful Build (Mister Paul)Powerful Build - Count as one size larger for all strength-based skills and rolls.
    Bk.1-3 Chap.3 Pg._ Loc.346BoonRegeneration (Mister Paul)Regeneration - Outside of combat, your body will repair rather quickly. Given enough time, it’s possible you will heal from nearly any wound.
    Bk.1-3 Chap.3 Pg._ Loc.356BoonGift of Gab (Mister Paul)Gift of Gab (Mister Paul) - Should you encounter a language you do not understand, as long as you hear at least three words of it, you will understand it, and speak it, perfectly.
    Bk.1-3 Chap.11 Pg._ Loc.977AbilityThe Sword of My Enemy is My SwordHey-ho, let’s go! You’ve discovered an ability: THE SWORD OF MY ENEMY IS MY SWORD. You’ve found that, in a pinch, EVERY weapon will do. +1% dmg for each new weapon used in a combat.
    Bk.1-3 Chap.34 Pg._ Loc.2817AbilityIron WillWowza, a trait! Despite pain, despite depleted stamina, despite riding on the cusp of death, you did not give in. You did not waver. You have gained the trait, IRON WILL. Stamina no longer applies to you. What a beast you are.
    Bk.1-3 Chap.50 Pg._ Loc.4086AbilityMake An EntranceCongratulations, you’ve discovered an ability: Make An Entrance. You really know how to enter a room. Once per day, you may use your ability to make a grand entrance such that those on the other side of the portal are stunned!
    Bk.1-3 Chap.56 Pg._ Loc.4655Indicium Not SelectedEona's Blessing of the AxeThe Blessing of the Axe — You receive +10 skill levels in Axe, +7 skill levels in tracking, +5 skill levels in butchery, +10% movement speed in forests, +3 Str
    Bk.1-3 Chap.56 Pg._ Loc.4655Indicium Not SelectedEona's Blessing of the BowThe Blessing of the Bow — You receive +10 skill levels in Archery, +7 skill levels in trapping, +5 skill levels in skinning, +10% movement speed in plains, +3 Dex
    Bk.1-3 Chap.56 Pg._ Loc.4671IndiciumEona’s Blessing of the SpearBE AWARE: You have received Eona’s Blessing of the Spear. You gain +10 levels in Spear, +7 skill levels in swimming, +5 skill levels in fishing, +10% movement speed in water, +3 Agility. Some might look upon this blessing with joy, others with anger. A side has been chosen.
    Bk.1-3 Chap.90 Pg._ Loc.7036IndiciumIndicium of Imperial Prerogative: MagicYou have received the Indicium of Imperial Prerogative: Magic - You are permitted to perform magic within the Empire of Glaton.
    Bk.1-3 Chap.91 Pg._ Loc.7114IndiciumIndicium RoyalYou have gained the Indicium ROYAL. Your spell Identify Object has been boosted to Level 3. You have been granted the ability STAND TALL. You can choose to hide all your wounds while in battle, though at the cost of your stamina. You have been granted the ability REGAL BEARING. Those who look upon you can feel your royal blood, and they are more likely to respect you.
    Bk.1-3 Chap.91 Pg._ Loc.7114Race ChangeRoyal FallenHEAR THIS. The Imperial Line has altered your race, irrevocably. You are now ROYAL FALLEN. This will cause some to look on you with favor, and some with scorn. There are unknown benefits and penalties associated with this Racial Choice. Be warned, some of these might never be known. You immediately receive +1 to all attributes and +10 to charisma. You gain the ability RALLYING CRY. Once per day, you may invoke Rallying Cry. Those in your party or army are given 10% more hitpoints. These hitpoints are temporary and vanish at the end of battle.
    Bk.1-3 Chap.91 Pg._ Loc.7112AbilityStand TallYou have been granted the ability STAND TALL. You can choose to hide all your wounds while in battle, though at the cost of your stamina.
    Bk.1-3 Chap.91 Pg._ Loc.7113AbilityRegal BearingYou have been granted the ability REGAL BEARING. Those who look upon you can feel your royal blood, and they are more likely to respect you.
    Bk.1-3 Chap.91 Pg._ Loc.7107AbilityRallying CryYou gain the ability RALLYING CRY. Once per day, you may invoke Rallying Cry. Those in your party or army are given 10% more hitpoints. These hitpoints are temporary and vanish at the end of battle.
    Bk.1-3 Chap.146 Pg._ Loc.11180IndiciumTyphon’s Mark of the BeastBe aware: You have received the Typhon’s Mark of the Beast. You gain a 10% advantage in Intimidation, tremorsense, labyrinthine recall, and +5 Strength. Some might look upon this blessing with joy, others with anger. A side has been chosen, a side has been joined.
    Bk.1-3 Chap.146 Pg._ Loc.11180AbilityTremorsenseTremorsense - you are sensitive to vibrations around you, and can automatically pinpoint the location of anything that is in contact with the ground or any structure you are touching. Limited to 200 feet.
    Bk.1-3 Chap.146 Pg._ Loc.11200BoonMonstrous Companion (Typhon)Congratulations, the great god Typhon has gifted a boon upon you: Monstrous Companion You have been gifted a companion from the god Typhon. Your companion is immortal, though if reduced to 0 HP, he will be forced to return in a different form, chosen at the whim of Typhon. You may absorb your companion for a temporary boost to your abilities, but the boost will only last until Typhon sends another companion your way.
    Bk.1-3 Chap.147 Pg._ Loc.11217AbilityArt of MovementArt of Movement - You are able to move freely regardless of terrain, traps, or spells.
    Bk.1-3 Chap.147 Pg._ Loc.11217AbilityLabyrinthine RecallLabyrinthine Recall - you have perfect recall of any path you have taken.
    Bk.1-3 Chap.147 Pg._ Loc.11217AbilityDetect MimicDetect Mimic - you are able to detect if any object is a mimic from a distance of 20 feet.
    Bk.1-3 Chap.147 Pg._ Loc.11217AbilityIndomitableIndomitable - you are immune to fear causing effects.
    Bk.1-3 Chap.147 Pg._ Loc.11217AbilitySwift TrackerSwift Tracker - you may run at full speed while tracking.
    Bk.1-3 Chap.147 Pg._ Loc.11217AbilityVeritasiumVeritasium - once per day you may ask any question and receive a fully truthful answer.
    Bk.1-3 Chap.147 Pg._ Loc.11217AbilityDetect Metals and MineralsDetect Metals and Minerals - when concentrating on a sample, you may detect a minimum of 10 pounds of a metal or mineral within 500 yards of you.
    Bk.1-3 Chap.147 Pg._ Loc.11511-IndiciumDungeon of the Ancients IndiciumBOOM. By conquering The Dungeon of the Ancients, you have unlocked all eight rings of the Dungeon of the Ancients Indicium. You gain the following skills and/or abilities: Art of Movement, Labyrinthine Recall, Detect Mimic 20 ft, Indomitable, Detect Traps +75%, Swift Tracker, Veritasium, and Detect Metals and Minerals.
    Bk.1-3 Chap.150 Pg._ Loc.11380IndiciumSlayer: Death BringerThrough hard work and extra-judicious use of violence, you have unlocked the indicium SLAYER. Congratulations on the slaughter, killing over one thousand enemies in a single battle is no small achievement. As a living embodiment of death, know that you cause Frightful Presence. Your enemies now have a chance to be frightened when they are aware of you. You do an extra 10% damage to any creature below half health. Each death you cause brings you 1% of your health in return.
    Bk.1-3 Chap.150 Pg._ Loc.11387AbilityBattle FrenzyHey-ho, let’s go! You’ve discovered an ability: BATTLE FRENZY. Once per day, you are able to enter a frenzied state where damage dealt is doubled and damage received is halved until you are out of combat. Be aware, in this state, you cannot distinguish friend from foe and will attack anything you perceive as a threat or a weakness.
     
    Last edited: May 12, 2021
  2. Johan

    Johan Level 18 (Magician) Exiles Beta Reader Citizen

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    Book
    Chap.
    Page
    Loc.
    TypeNameDescription
    Bk.4-6
    Chap.32
    Pg.188
    Loc.2557
    IndiciumZothys’ Blessing of the ProtectorBe aware: You have received Zothys’ Blessing of the Protector. You gain 25 levels in shield and +3 Constitution. Some might look upon this blessing with joy, others with anger. A side has been chosen.
    Bk.4-6
    Chap.52
    Pg.290
    Loc.3864
    Ability TempPoison ImmunityAbility Gained: Poison Immunity.
    Bk.4-6
    Chap.59
    Pg.327
    Loc.4399
    AbilityUnbreakable SkeletonCONGRATULATIONS. You are the first being in this era to reach over 100 in strength. Due to this momentous achievement, you gain the ability, Unbreakable Skeleton. Wherein, your bones do not break. Ever.
    Bk.4-6 Chap.118 Pg.686 Loc.9212Indicium Not SelectedEona's Blessing of the FlightThe Blessing of the Flight — You receive +20 skill levels in Stealth, +15 skill levels in evasion, +10 skill levels in light armor, +10% movement speed, +3 Agi.
    Bk.4-6 Chap.118 Pg.686 Loc.9213Indicium Not SelectedEona's Blessing of the FightThe Blessing of the Fight— You receive +20 skill levels in Spear, +15 skill levels in Axes, +10 skill levels in Sword, +10% better balance, +3 Con.
    Bk.4-6
    Chap.118
    Pg.688
    Loc.9243
    IndiciumEona’s Blessing of the HuntBE AWARE: You have received Eona’s The Blessing of the Hunt — You receive +20 skill levels in Archery, +15 skill levels in tracking, +10 skill levels in fletching, +10% harder to detect while moving, +3 Dex, Some might look upon this blessing with joy, others with anger. A side has been chosen.
    Bk.4-6
    Chap.119
    Pg.647
    Loc.4378
    AbilityImperial FavorImperial Favor - Once per day, you may sway the feelings of a loyal Imperial citizen in your favor.
    Bk.4-6
    Chap.119
    Pg.697
    Loc.9375
    IndiciumCoggeshall Heraldic Achievement (complete)Coggeshall Heraldic Achievement (complete) - You are granted permission to use family buildings as you see fit, granted control of family funds, granted permission to use the family name, granted permission to name an heir, granted permission to expand the family, granted permission to bestow aspects of the Coggeshall Heraldic Achievement. You gain ten levels in the skill Shield. You gain the ability Imperial Favor. You gain the ability House Scion.
    Bk.4-6
    Chap.119
    Pg.647
    Loc.9375
    AbilityHouse ScionHouse Scion - You may admit or banish members of your house.
    Bk.4-6
    Chap.148
    Pg.866
    Loc.11682
    AbilityThat’s Not PainHey-ho, let’s go! You’ve discovered an ability: THAT’S NOT PAIN. You’ve experienced pain. Real pain. Over and over and over again. Pain on top of pain. And you’ve managed to keep going, even when every fiber of your being is begging you to stop. You may block out all pain as long as you have at least 25% of your HP remaining. +2 Con.
    Bk.4-6
    Chap.148
    Pg.868
    Loc.11723
    TrophyHead of a Banded Worm
    The Holding of Coggeshall has gained it’s first trophy: Head of a Banded Worm Trophy Type: Mounted Head Trophy Class: Rare, Dangerous Location: Cantina, Interior, West Wall Description: The severed head of an elder Banded Worm, preserved and mounted on a finished piece of oak. Effects: Bonus to morale. Bonus to digging efficiency.
    Bk.4-6
    Chap.162
    Pg.945
    Loc.12785
    IndiciumSlayer: Death BearerThrough hard work and extra-judicious use of violence, you have unlocked an additional aspect of your indicium SLAYER: DEATH BEARER. Congratulations on the slaughter. For each new entity you kill within the time limit, you receive an additional 5% XP. Your enemies now have a chance to be frightened even when they are not aware of you, but you are within 20 yards of them.
    Bk.4-6
    Chap.163
    Pg.947
    Loc.12813
    Ability TempArmored Hide
    Ability Gained: Armored Hide.
    --NameDescription

     
    Last edited: May 12, 2021
  3. Johan

    Johan Level 18 (Magician) Exiles Beta Reader Citizen

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    Book
    Chap.
    Page
    Loc.
    TypeNameDescription

    Bk.7-9
    Chap.59
    Pg.
    Loc.4511
    Ability TempMultiple MindsAbility Gained: Multiple Minds. You are unable to experience insanity, confusion, or any other altered-mind states.
    Bk.7-9 Chap.69 Pg.__ Loc.4969AbilityUsing Your HeadHey-ho, let’s go! You’ve discovered an ability: USING YOUR HEAD. You’ve found that your head seems to be great at absorbing blows and stopping your movement. Your callous disregard for head trauma has served to be a boon, and now you are more likely to shake off what would a debilitating brain injury to others. Negative effects from brain trauma are significantly diminished.
    Bk.7-9 Chap.100 Pg.__ Loc.7192IndiciumSlayer: GoblinbaneThrough hard work and extra-judicious use of violence and terror, you have unlocked an additional aspect of your indicium SLAYER: GOBLINBANE. Congratulations on the slaughter. Goblins of all stripe fear you, and whisper your name in the dark. You gain additional XP for killing goblins, you do bonus visceral damage to goblins, greater chance for dismemberment and brutality when killing goblins.
    Bk.7-9 Chap.147 Pg._ Loc.11286AbilitySurge of StrengthHey-ho, let’s go! You’ve discovered an ability: Surge of Strength. Once per day, really show ‘em the what-for, one action has double your strength.
    Bk.7-9 Chap.166 Pg._ Loc.12927AbilityMana WellHey-ho, let’s go! You’ve discovered an ability: Mana Well. Your reserves of mana are significantly larger.
    Bk.7-9 Chap.181 Pg._ Loc.14064IndiciumSlayer: VampireBE AWARE: You have received the indicium Vampire Slayer. You are able to withstand the charms of the vampire. You are immune to being turned. You do bonus damage to vampires. Vampires are vulnerable to your fear effects. Some might look upon this indicium with joy, others with rage. A side has been chosen.
    Bk.7-9 Chap.182 Pg._ Loc.14116AbilityBooks of BloodHuzzah! Against all odds, you have reached Level 29! You gain the ability Books of Blood. When you ingest blood of a creature, you are able to discern more about them, including revealing weaknesses or immunities. Dare to believe you can survive, and achieve greatness. Or don’t.
    Bk.7-9 Chap.161 Pg._ Loc.12578Indicium Not SelectedEona's Blessing of the Breed
    The Blessing of the Breed — within your holding, you and your followers will be able to domesticate animals faster in fewer generations.
    Bk.7-9 Chap.161 Pg._ Loc.12596IndiciumEona's Blessing of the BlendBE AWARE: You have received Eona’s Blessing of the Blend. Within your holding, you and your followers will be able to blend breeds and races together that might not be viable in any other situation Some might look upon this blessing with joy, others with anger. A side has been chosen.
     
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  4. Johan

    Johan Level 18 (Magician) Exiles Beta Reader Citizen

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    Book
    Chap.
    Page
    Loc.
    TypeNameDescription
    Bk.11 Chap.4 Pg.29 Loc.390AbilityTrue SightTrue Sight - See the world as it really is, pierce illusions, remove disguises, look beneath the waves without polarized lenses. You will see everything as it truly is. True Sight may be used once per day for thirty minutes, twice per day for five minutes, or five times per day for one minute.
    Bk.11 Chap.87 Pg.374 Loc.4634AbilityNeed A Weapon?Huzzah! Against all odds, you have reached Level 31! You receive the ability: Need A Weapon? When unarmed, you will often find an unexpected weapon close at hand. Dare to believe you can survive, and achieve greatness. Or don’t.
    Bk.11 Chap.87 Pg.374 Loc.4634AbilityDurable
    Huzzah! Against all odds, you have reached Level 32! You receive the ability: Durable. Your skin serves as a first line of defense. Dare to believe you can survive, and achieve greatness. Or don’t.
    Bk.11 Chap.87 Pg.375 Loc.4634AbilityKeep On CuttingHuzzah! Against all odds, you have reached Level 33! You receive the ability: Keep On Cutting. When you manage to slice through a limb, neck, or any portion of a body, your attack will not lose speed or momentum, and your next attack will do full damage. Dare to believe you can survive, and achieve greatness. Or don’t.
    Bk.11 Chap.87 Pg.375 Loc.4634AbilitySavage AttackerHuzzah! Against all odds, you have reached Level 34! You receive the ability: Savage Attacker. Forget clean cuts, your attacks do more savage damage. Dare to believe you can survive, and achieve greatness. Or don’t.
    Bk.11 Chap.87 Pg.375 Loc.4695AbilityAdvanced Battle FrenzyHey-ho, let’s go! You’ve enhanced an ability: ADVANCED BATTLE FRENZY. Twice per day, you are able to enter a frenzied state where damage dealt is tripled and damage received is halved until you are out of combat. Be aware, in this state, you cannot distinguish friend from foe and will attack anything you perceive.
    Bk.11 Chap.87 Pg.376 Loc.4688IndiciumSlayer: Goblinbane, Sourge of GoblinsSlayer: Goblinbane, Scourge of Goblins - Congratulations on the slaughter. Goblins of all stripe fear you and whisper your name in the dark. You gain significantly more XP for killing goblins, you do bonus visceral damage to goblins, greater chance for dismemberment and brutality when killing goblins. Goblins are likely to flee rather than flight. It is possible goblins will worship you instead of fear you.
    Bk.11 Chap.87 Pg.376 Loc.4688TrophySkull of GobthuluThe Holding of Coggeshall has gained a trophy: Skull of Gobthulu Trophy Type: Mounted Head Trophy Class: Unique, Dangerous, Other Location: Great Hall Description: The boiled and polished skull of the Gobthulu, mounted from steel chains attached to granite. Effects: Bonus to holding morale. Penalties to enemy morale. Double penalties to enemy goblinoid morale.
     
    Last edited: May 12, 2021




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