ALL THESE All these Skills

Discussion in 'The Good Guys Series' started by Johan, May 12, 2021.

  1. Johan

    Johan Level 18 (Magician) Exiles Beta Reader Citizen

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    I will work on a table later, just going to get a list going

    1. Cool Beans, you’ve learned the skill Investigate. Now, when you don’t know, try and figure it out! +5% to find the hidden. +5% passive perception.
      Books 1-3 .
    2. Cool Beans, you’ve learned the skill Harvesting (Lvl 5). You can pick plants, you can grab fruit, you can cut neat things out of creatures you slaughter. That’ll save the world, right? At Level 5, you are able to harvest common elements with no penalties. +10% successful gathering chance
      Books 1-3 .
    3. Cool beans, you’ve learned the skill Swords. Now you can swing sharp objects and likely not hurt yourself. Soon, maybe you can hurt others. +5% damage. +5% skill.
      Books 1-3 .
    4. Cool beans, you’ve learned the skill Spears. Now you can swing a sharp stick and likely not hurt yourself. Soon, maybe you can hurt others. +5% damage. +5% skill.
      Books 1-3 .
    5. There you go, leveling up the skill Swords to lvl 2. Aren’t you just a blade-swinging fool? +1% dmg, +1% skill.
      Books 1-3 .
    6. Cool Beans, you’ve learned the skill Axes. Not just for trees, axes can also chop down men and monsters. +5% damage. +5% skill.
      Books 1-3 .
    7. There you go, leveling up the skill Axes. Not just for trees, axes can also chop down men and monsters. +2% damage. +2% skill.
      Books 1-3 .
    8. Cool Beans, you’ve learned the skill Large-weapon Throwing. Take that massive weapon and throw it away! +5% accuracy, +5% damage
      Books 1-3 .
    9. Oh my gosh, shut the front door, you reached level 10 in the skill Large Weapon Throwing! You are now a Novice Large Weapon Thrower! For that, you get 1000 xp!
      Books 1-3 .
    10. Cool Beans, you’ve learned the skill Jump. You can leap, skip, perhaps even hop. Perhaps with enough practice, you’ll be able to leap tall buildings with a single bound. But let’s not hold our breath. +1% to distance, +1% to height.
      Books 1-3 .
    11. Cool Beans, you’ve learned the skill Stealth. Be sneaky! Move around in silence! Tip-toe up to giants and dragons. You’re totally going to start stealing stuff now, aren’t you? +10% harder to detect.
      Books 1-3 .
    12. Cool Beans, you’ve learned the skill Improvised Weaponry. You can make a weapon out of anything. Say, a dwarf stabbed to a chair. +5% dmg when using made-up things as weapons.
      Books 1-3 .
    13. Cool beans, you’ve leveled up the skill Spears (Lvl 14). You’re less likely to poke your eye out now! Not much, but less. +18% damage, +18% skill.
      Books 1-3 .
    14. Cool beans, you’ve leveled up the skill Swimming (Lvl 16). You can move through water without drowning. +20% movement speed in water.
      Books 1-3 .
    15. Cool Beans, you’ve learned the skill Fishing (Lvl 5). You are able to catch fish! +5% fish catching chance, +2.5% fish yield
      Books 1-3 .
    16. Cool Beans, you’ve learned the skill Carving. With a bit of work, you can take wood, bone, or stone and make it look like something else. Watch out Flea Market, here you come! +5% skill. +1% value.
      Books 1-3 .
    17. Cool Beans, you’ve learned the skill Crafting. With a bit of work, you can combine wood, stone, metal, whatever you get your hands on with other objects and make useful items. Watch out Flea Market, here you come! +5% skill. +1% value.
      Books 1-3 .
    18. Cool Beans, you’ve learned the skill Wooden Weapon-Making. Now you can make clubs, staffs, staves, and other wooden weapons, provided you’ve got the blueprint for them, or you’ve been taught how to make them. +3% dmg, +3% durability.
      Books 1-3 .
    19. Cool beans, you’ve learned the skill Skinning. Now you can use a blade to remove the hide of an animal with minimal damage to it. +5% value to skin. +5% chance of undamaged skin.
      Books 4-6 (p. 301).
    20. Then, I got the specialized version of the skill, Skinning Wyrms. Skin over a hundred and sixty five (I’d killed 112 after killing the mama, the rest were from before mama attacked, and likely any the wyrms had killed themselves) wyrms of various states, and you’ll get to about level 10 in skinning. At least, I got to level 10. And that’s when I started on the Ancient Wyrm.
      Books 4-6 (p. 301).
    21. Cool Beans, you’ve learned the skill Surveillance. Now, when you don’t know, try and figure it out! +5% to find the hidden. +5% passive perception.
      Books 4-6 (p. 403).
    22. Cool Beans, you’ve leveled up the skill Tracking.
      Books 4-6 (p. 580).
    23. Cool Beans, you’ve learned the skill Birding. Now you can and identify common birds.
      Books 4-6 (p. 580).
    24. Cool Beans, you’ve leveled up the skill Swords. Now you can swing sharp objects and likely not hurt yourself. Soon, maybe you can hurt others. +5% damage. +5% skill.
      Books 4-6 (p. 765).
    25. Cool Beans, you’ve invented the skill Internal Monster Butchering. Now you can cut your way through the inside of Monsters, Beasts, Abominations, Devils, Demons, and other such creatures with verve, vim, and vigor. +5% usable resources available from creatures killed in this manner. Bonuses to finding your way around inside creatures.
      Books 4-6 (p. 807).
    26. Cool beans, you’ve leveled up the skill Swords (Lvl 25).
      Books 4-6 (p. 859).
    27. Cool beans, you’ve leveled up the skill Shield (Lvl 40).
      Books 4-6 (p. 859).
    28. Cool Beans, you’ve leveled up the skill Stealth.
      Books 4-6 (p. 912).
    29. Cool Beans, you’ve learned the skill Politicking. Get people who don’t like you to do things you want and people who do like you to do things they don’t want!
      Books 7-9 .
    30. Cool Beans, you’ve leveled up the skill Falling. Maybe learn the skill landing soon…
      Books 7-9 .
    31. Cool Beans, you learned the skill Weaving. Now you can weave baskets and other things. Maybe even underwater!
      Books 7-9 .
    32. Cool Beans, you’ve learned the skill Campfire Cooking. Cook over an open flame without burning food.
      Books 7-9 .
    33. Cool Beans! You’ve leveled up the skill Foraging. You have a greater chance of finding ripe and safe-to-eat food!
      Books 7-9 .
    34. Cool Beans, you’ve leveled the skill Digging. Move dirt with ease. And skill. Sort of.
      Books 7-9 .
    35. Cool Beans, you’ve learned the skill Lumberjacking. Now you can swing sharp objects and cut down trees!
      Books 7-9 .
    36. Cool Beans, you’ve learned the skill Staring at the Ceiling. Look up purposelessly with purpose! Do nothing with style! Count termites! The world is… probably full of better things to do. Oh well!
      Books 7-9 .
    37. Cool Beans, you’ve leveled up the skill Small Weapon Throwing. Now you can throw smaller sharp objects and likely hurt others! +5% damage. +5% attacks on target.
      Books 7-9 .
    38. Cool Beans, you’ve learned the skill Swinging. Be it from tree or beast, you can gracefully move along a rope or other device and swing! How fun!
      Books 7-9 .
    39. Cool Beans, you’ve learned the skill Blushing. Look at how red those cheeks can get now!
      Books 7-9 .
    40. Cool Beans, you’ve learned the skill Asking Stupid Questions. So many questions, so little intelligence!
      Books 7-9 .
    41. Cool Beans, you’ve learned the skill Advanced Furniture Deconstruction. Like Ikea, but in reverse!
      Books 7-9 .
    42. Cool Beans, you’ve leveled up the skill Advanced Furniture Destruction. Now you can break furniture without getting splinters in yourself. Soon, maybe you can get splinters in others!
      (The Good Guys Book 11) (p. 37).
     




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