All things Dungeon

Discussion in 'Debates & Discussions' started by Captain BlackJack, Aug 4, 2020.

  1. Captain BlackJack

    Captain BlackJack Level 16 (Paladin) Exiles Citizen

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    So are you really claiming that armies intent on laying siege to a castle didn’t bring the people nor the tools to do it?

    Or are you suggesting that all sieges only used peasants workers?
     
  2. ShoughtLoud

    ShoughtLoud Level 18 (Magician) Exiles Beta Reader Citizen

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    I think he's claiming that at a minimum they assembled the siege engines out of view / range of the besieged so that they wouldn't get fucked up assembling them. Also that they likely had all the parts made before hand so assembly would be as easy and quick as possible, instead of doing all the cutting and shaping and joining mid siege.

    Build in entirety at home, dis-assemble just enough to more easily transport, transport to siege, re-assemble near siege, siege. Because beyond a literal battering ram, no one is gonna be building siege weapons from scratch near the siege. There is no reason too. They can just ship in replacement parts that would be better made in established workshops.
     
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  3. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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    Battering rams and I believe siege towers as well?

    Siege trains were often cumbersome and one of the slowest parts of an army.
     
  4. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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    No they usually used gynners and other specialists to set up prebuilt machines. That was difficult and an improperly assembled siege machine is a far greater danger to the ones using it than it is to the enemy. Take the average trebuchet, capable of throwing a 100 -200 lb rock nearly 300 meters with a counterweight of 20 tons. Those massive forces can just as easily pulverize a bystander.

     
  5. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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  6. Captain BlackJack

    Captain BlackJack Level 16 (Paladin) Exiles Citizen

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    On the previous site we talked about adding things to the dungeon in an attempt to make it stronger and to gain items it can create.

    Roots and lumber from the failed hearth tree, Abyssal tree, and the magical trees used to make Ricthers knowledge table could help. Having those as higher power resources the dungeon could make stronger items. It was said the higher the base materials the more powerful the item can be.
     
  7. Andrew Lynas

    Andrew Lynas Level 17 (Theurgist) Exiles Beta Reader Citizen

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    He could also maybe possibly add Beast-like Plants & Tree's (?) to the Dungeon, Treants and similar, would depend if they might fall under Beast Category or not?
     
  8. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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    Treants are elementals more than they are beasts. Though they may also have their own category of "living trees"
     
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  9. ShoughtLoud

    ShoughtLoud Level 18 (Magician) Exiles Beta Reader Citizen

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    I think they should toss an extra knowledge tablet down the Well. They'd be great for whatever schools they set up
     
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  10. Captain BlackJack

    Captain BlackJack Level 16 (Paladin) Exiles Citizen

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    I don’t know seems that the term beast is fixed more to size then creature type. Other then that I would agree.
     
  11. Captain BlackJack

    Captain BlackJack Level 16 (Paladin) Exiles Citizen

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    Totally agreed!
     
  12. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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    I think categories are arbitrary constructs, not precise definitions. I could be wrong of course.
     
  13. Captain BlackJack

    Captain BlackJack Level 16 (Paladin) Exiles Citizen

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    Well originally Ricthers dungeon could create reptiles and beast. Along with anything else it can learn due to its unlimited ability.
     
  14. Captain BlackJack

    Captain BlackJack Level 16 (Paladin) Exiles Citizen

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    Ricther needs one more KEY ingredient to make wands, staffs, or other powerful magical items. He needs some type of focus item to feed the dungeon.

    What could Ricther feed his dungeon that could be used to focus magic?
     
  15. ShoughtLoud

    ShoughtLoud Level 18 (Magician) Exiles Beta Reader Citizen

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    It was originally reptile beasts, not reptiles and beasts. Small but important distinction.
    He's already fed it a bunch of gems, they are usually what allows the storage and focus of magics
     
  16. Captain BlackJack

    Captain BlackJack Level 16 (Paladin) Exiles Citizen

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    All I recall gems being used for were enchantments and soul stones.

    Where have we seen them used as a focus?

    I could see a real gem having a high quality and a high level soul embedded being used to focus the type of magic that soul would have used in life. Although, I just don’t recall Aleron having given that description to anything in the series yet.

    Such as a greater wind demon soul in a high quality stone giving power to cast wind magic from a wand or staff.
     
  17. Captain BlackJack

    Captain BlackJack Level 16 (Paladin) Exiles Citizen

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    If the sarcophagus has survived the fall it should be put in the Sepulcher. If it lay in pieces it should be feed to the dungeon. With the consumption of the sarcophagus the dungeon would be capable of replicating it with its lesser non core abilities. That would be a good boon to the dungeon.
     
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  18. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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    Its an artifact of a god but maybe the Dungeon could copy it as you say? Perhaps the lesser version could provide temporary boosts to Undead that rest within waiting for adventurers? Could be a nasty trap and a low-level undead might be overlooked by various "detect danger" abilities/ spells that adventurers would normally use, only to prove a much greater threat when they open the sarchophagus.
     
  19. Andrew Lynas

    Andrew Lynas Level 17 (Theurgist) Exiles Beta Reader Citizen

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    It would also probably provide a Significant boost to Awakening Death Magic, and possibly interesting Alloys and Metals, and possibly some type of Dungeon Boost involving Undead and Death Magic?
     
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  20. PokemonThug

    PokemonThug Level 17 (Theurgist) Roleplaying Exiles Beta Reader Citizen Aspiring Writer

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    It's possible to build siege weapons in the "Field" should take no less than 6 months for example.. lol, like really it takes a ton of time to build.
     




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