WIP Apotheosis

Discussion in 'Works in Progress' started by Gryphon, Sep 12, 2019.

  1. Gryphon

    Gryphon Level 18 (Magician) LitRPG Author Citizen

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    Apotheosis - Book One: Half Light
    Status:
    Writing
    WC: 30,007
    Private
    Genre: Gamelit/LitRPG/Progression Fantasy
    To Do List (9/12):

    • Finish writing
    • Edit
    • Submit to Portal/Level Up/Mountaindale
    • Cover Art
    Book One Blurb:
    In Aspira, power is not easily granted.

    Updated: 9/14
     
    Last edited: Sep 27, 2019
  2. Gryphon

    Gryphon Level 18 (Magician) LitRPG Author Citizen

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    A little fun with the lore skill of one of the MC's


    Outer Ring Trent

    Mid to Low Level Elemental Horror Spirit
    Lore Entry Complete
    Average Status Markers
    Strength - Average
    Constitution - Average
    Dexterity - Significantly Below Average to Below Average
    Wisdom - Below Average
    Intelligence - Below Average
    Charisma - Abysmal
    Luck - Abysmal
    Mindset - Survival
    Size - Small to medium
    Weaknesses - Fire, Blunt force, Piercing damage, Back attacks
    Strengths - Poisons, Primal force, Regeneration
    Special Abilities - Growth, Limb Stretch, Regeneration
    Trents are territorial spirits of the forest used to keep by higher beings to keep trespassers out.

    Known as the young protectors of the forest, they often live in communities of two to five trents around the forest’s edge for protection. When encountered, they will crush the bones of those that trespass in their territory before burying them alive in the ground to fertilize the local flora. These are their primary purpose and do not easily give up on burying their fertilizer or abandoning their post unless a greater threat shows itself.

    They are the first staple creature that most adventurers find themselves faced against in forested settings and usually signal for a larger threat only if left unchecked to grow into full Ents. They have a plethora of uses if one has the correct classes to make use of their body parts.

    Unlike their larger counterpart, their young, fleshy fibers that make up their muscles are used for everything from rope to a substitute for linen, and their blood is an excellent accelerant. Their arms and legs, if removed properly, can be used as weapons until the sap within them dries out over the span of roughly a day.

    Learn about nine more dungeon creatures to increase your lore skill


    Shardking, The Warded Soul

    Legendary Magical Construct - Seal Warden X
    Knowledge Obtained from Identification and Lore: Monster
    Bonus Knowledge Obtained from Identification and Lore: Magical Item
    Strength - Superior
    Weaknesses: Acid, anti-magic devices, blunt force

    In the Fourth Year of Noven, Third Month of the Quarter, the dungeon of Kessivan was officially sealed by the Dwarven nation of Andersai, magical ally of Kess. However, the ever-building magic of the dungeon shattered the first seal. With the help of the Kessivan army, Andersai’s geomancers and rune smithies resealed the dungeon and created a two part system to siphon the excess magical force. Thus, Shardking and the arena seal were born.

    Made from pieces of the first seal, opal-lined runes, and Soulstone, Shardking was a natural barrier to those that would try to break the rules. Because of the sheer power it took to move the creature, it would charge during the day and become active at night. This allowed the paired items to share the excessive energy. So successful it was that the other five nations paid Andersai handsomely to make the same seal on their dungeons, secured or not. Normally, Shardking is only active in the moonlight due to the opal runes, but it has been known to stalk powerful prey during the day if it feels a threat to the arena.

    If it were ever to be defeated, the seal’s power would begin to reform it from a stored pattern within the arena’s barrier.

    Learn about eight more dungeon creatures to increase your lore skill
    Learn about eight more magical items to increase your lore skill
    Learn about the Seal of Kess to unlock a new path advancement option
     
  3. Gryphon

    Gryphon Level 18 (Magician) LitRPG Author Citizen

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    14 chapters in and I finally get to build a house!
     




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