Beyond Good and Evil 2 is a "Seamless" Multiplayer RPG With Ship Management and Character Creation

Discussion in 'Gaming' started by Paul Bellow, May 5, 2018.

  1. Paul Bellow

    Paul Bellow Forum Game Master Staff Member LitRPG Author Shop Owner Citizen Aspiring Writer

    100%
    Messages:
    9,471
    Likes:
    7,372
    xp:
    5,313
    Zone:
    Midwest, US
    LitCoin:
    14,747,933
    Zorkmid:
    1,338
    Looks good!




    Beyond Good and Evil 2 is a "Seamless" Multiplayer RPG With Ship Management and Character Creation

    While details were sparse in the lead-up to E3, the devs behind Beyond Good and Evil 2 shared some details about the upcoming game now confirmed as a, "seamless action-adventure RPG that [players] can play solo or with... friends."

    That makes sense considering for the sequel the player will be taking the role of a space pirate captain rather than a lone journalist. This new position comes with its own unique gameplay elements as well. For example, the characters players meet in Beyond Good and Evil 2's open world can be recruited into their ships and assigned specific roles. Each component or part of the ship requires a specialist and players, as the captain, can run the ship they want.

    In that way, it's very much like a spaceship simulator, but as we see later on that's just one micro role in a much bigger game. Players can engage in massive ship-to-ship combat, or go down to a player level and engage in hand-to-hand combat. It's all very layered from what we can tell and it's too early to say how these moving parts will mesh with one another.
     
    Gryphon and Yuli Ban like this.




Share This Page