What is it? Limitless? Luck? PoP? Alma? Allies? Spoiler Time, in his minds cape he can mostly stop time and think, plan, prepare, rethink.. analyze.. Now you might think hey thats not that big of a advantage, but what if you can think and plan for an hour, but Richter can spend 24 hours doing the same thing?! Now add that time up! and our plans become incredibly deep, thorough and dangerous! Not really usable in mediate combat. for now.
Gotta be limitless. He can prepare for most any fight with his huge number of spells and his village will be super varied.
I really hope that Richter finds some ancient and powerful spell book in an immensely old and forgotten language so his Gift of Tongues is the only reason he can learn it. Plus, the ancient map piece will DEFINITELY lead to a place where he'll need knowledge of dead languages to survive.
actually with his evolution to Tier 2 his abilities should evolve too, I believe after reaching Tier 2 he has started to understand Deamonic Imps talk?!
Quite Possibly his Gift of Tongues has been upgraded to understand Higher Languages, up to Tier 2 instead of just Tier 1 Languages, at least the Basic&Common one's anyway. And it's possible he might understand a little bit of Tier 3+ higher languages if they have some of the same words (and meanings) in them? I am wondering how his Gift of Tongues could be upgraded to help him comprehend Lower (Animal/Beast Languages), I would suspect that Reptile and Beast Draconic might be the easiest for him to Learn? Also if his Abilities have Upgraded when he Tiered Up does that mean that his Limitless has been Improved in some way (?), and if so how? I think his Biggest Advantage are his Aura's, most especially his Chaos Aura and Luck Aura (but also his others and how they reinforce each other). Then his Limitless Ability, then Alma, and of course his Friends & Companions, his PoP and his Gift of Tongues.
Theories on Upgraded Abilities Limitless: acquire skill XP at a faster rate, acquire skills at will but XP rate is the same, can help boost others' affinity "limitless aura" Plus he has abilities from his PoP and ones connected to Alma
Possibly just greater ease in Learning Rarer, more Difficult and Higher Tier Skills, it's already been shown that some Skills takes more effort, foundation, focus or preparation and Teaching to Learn then other's.
If we're talking starting advantages, its likely time (one of the first chaos seeds in the lands with a month long headstart) and the opportunity to gain a four ley line place of power the highest form known. The mind scape gives a huge advantage in time to think and study. If Richter could bring his lorebooks inside with him, he'd be able to spend years learning them while only spending a few days in the real world. That's possibly bigger than limitless, at least in regards to knowledge based skills, learning, thinking and planning. Need an hour to prepare a speech but only have five minutes? Never fear, MindScape is here. The village as a whole is primed to become a regionally important center of production and Dungeoneering, which means it will also become a center of trade. With a smart choice on Richter's part he'll boost his research with a core library, giving him the trinity of wealth, military power and advanced knowledge. Based on the current setup and assuming they can beat/ fight to a standstill/ pay off the alliance, the village will be able to fuel Richter's growth. Limitless gives him the possibility of doing it, the village will provide the means.
I agree. Any one of his gifts can make him a powerhouse. The best thing he has goong for him though is the fact that he has been able to gain so many advantages so quickly. It opens up combinations for him. For example, FOH plus his profession/specialization, plus quickening will let him make amazing truesilver gear really consistently. Any one of those tjings is great on its own but with the combinations he has a lot of game breaking potential. As ive mentioned before, blood mana spell + dungeon + allies + specialization (unlocking high level enchantments) + FOH + crystal garden + crafting subskill all come together to open an opportunity for Richter to kit his army in ridiculously overpowered gear for what a random village in the forest should be able to produce. Almas braim drain + talent point conversion... the list goes on.
Richter Gift of tongue : saved him from being killed by sprites Immortal : saved him after being eaten Limitless : learning magic sprite archery He-man Immortal : saved after being eaten No gift of tongue : enslaved and raped over and over Friendship: raped over and over until tongue learned Could be that just the immortality is the most important. Though this is not unique amongst chaos seeds, but is for the rest. The biggest advantage for chaos seeds in general would have to be being reborn. Now what is Richter's advantage among chaos seeds, or those few "monsters"...
When interacting with other chaos seeds his gift of tongues will be invaluable. His level is likely exceptional, probably the highest on the river peninsula if not the entire land. So intimidation factor. The village can offer housing and protection. Most earth humans aren't warriors. A forty year old house husband won't magically gain the guts and desire to fight with trolls and ogres just because he did so from behind a computer screen or in vr. Youths could be trainedl - gotta be a ton of chaos seed children out there that signed up for some fun - alongside the village children, thereas adults would simply have to take what they can get. First tier 2 chaos lord. That chaos lord thing is going to bring some big advantages. He might be capped in total number of seeds, but the store can probably raise that cap. I reckon it will be a chaos point sink, with tons of temporary bennies for Richter to spend points on along with far more expensive upgrades. Say 3 points for 25% faster skill growth lasting one week vs 100 points for 25% faster skill growth for life. This upgrade needs to be bought for each vassal you want to have it.
Maybe passing of abilities? ~~~liege grant name here~~~ Lvl1: 25 chaos points Allows your vassal to use your abilities for 1 hour. You lose access to the ability during this time. You lose access to benefits gained from abilities (ie: gift of tongues granted languages are no longer known to you unless you have spent greater than 24 cumulative hours speaking that language. The vassal will not retain learned languages after the hour has passed unless they also achieve 24 cumulative hours speaking a language. Skill experience growth during this time is retained by both parties). Limit 1 ability to 1 vassal. Cool down 24 hours. Lvl2: 100 CP Same as lvl1 but you retain your abilities. Duration 2 hours. Limit 1 ability per vassals. Cool down 24 hours Lvl3: 500 CP You can now create a list of your abilities for your vassals to choose from (specific to each vassal). For a chaos point cost paid to you each vassal may choose to obtain an ability of their choosing for 3 hours. (Allows remote activation). Price negated if you are actively involved in process. 2 abilities per vassal. Cool down 24 hours. Vassal can not harm you during these times. Dissolution of liege vassal relationship cancels any effects of this grant. Upon dissolution, any benefits gained from grant by vassal lost if they were gained in the last 7 days.