In Monsters, we saw that Talent-like attacks could be learned by practice without being a professed Warrior. Does that mean you learn any Talent? For instance, could you learn the Golem Enchantments talent through long term study of golem making and magical theory?
Well sure, but I don't think it would be the same. Research should be able to get you most talents. There is usually another method to get something I suppose. Warrior stab vs Combat-art stab, not the same but similar.
I'm gonna say yes. Direct manipulations of mana, fighting techniques, etc make a lot of sense to be able to accomplish without needing to be professed. A lot of practice, and like the mace techniques a certain amount of proficiency, should allow it to be quite within reach. Others should also be possible, but the amount of research and investigation likely wouldn't be worth it when compared to their talent point alternatives. Like the talents for increasing the capacity for things to absorb soul power. They likely aren't actually increasing, but improving the use of the material available. To get the same effect however you'd have to research each material individually and quite extensively. Different materials would likely require different methods as well, extending the research. Also, his tier 2 talent: Expanded Soul. There is likely a way to research how much each soul actually has when captured in a stone, and from there find a way to use all of it, but the years of research for each and every kind of soul and their variations would be the work of a life time, just for the creatures in one area, let alone the entirety of the land. This kind of research would likely be able to be a bit more centralized, since they're all contained in soul stones, and should consist of similar properties, but the souls are so varied I'm sure there are other pit falls to the research. Alternately, you progress to tier 2 and pay 97 talent points. Talent points are a built in reward, allowing one to bypass secondary years of extensive training, by spending their time in a way that allows them to level instead. It isn't as good as the practice and the end result isn't as efficient, sometimes requiring multiple levels of the talent be purchased, but sometimes the excess work would only gain you a very minor, diminishing return, and so talent points.
The next question is, if you did the research would the talent still be present in your tree, or would you bypass it? If you research the appropriate things after buying a talent, would it be lost energy or would the talent points be refunded to you?
Maybe you have to pay the price for the missing proficiency. Like if you have 70% proficiency in golem enchantment, you only pay 30% of the Talent Points to unlock the full Talent.
This would mean that Richter Might still be able to Learn at least some Basic Flesh Enchanting (or other things, Ambient, ect), especially if he finds a Book or Similar (absorbing the Knowledge, ect, of a Flesh Enchanter) to show/teach him the Methods of doing so, although improving on it would slow and difficult without someone to directly Teach him. With his Limitless Ability Richter would be more likely to succeed in Learning things outside of his Chosen Profession & Specialization (/Focus?) then pretty much anyone else. Also in Bk7 the Undead Professed Archer Punched Richter with his fist enhanced with the Talent Stun Punch, it's likely that there's a Unarmed Sub-Skill or Technique that can replicate.
It was just an example, for instance Basic Ambient Enchanting might be possible due to his Chaos Aura if he should ever get at least a tiny bit of capability to channel some of it in a preferred direction? The same for the Basics of other Enchanting Specializations. Although I suspect that Combat Technique Styles maybe much easier to Learn but that there probably will be Technique Style Schools for Magic and Crafting as well.
Probably a branch from way down the basic spell theory line, but also branching from some sort of anthropological area of research as well.
Not sure what you mean by Gradients? ~~~~~ It has just occurred to me that it's likely that there are ways for a high enough Levelled Professional to Bestow at least some of their Skill Experience, their Expertise & Technique Knowledge and possibly even Talent Points to someone once in their life, something like a Legacy Gift given out shortly before they die?
there are parts of this I like. The Legacy Gift is interesting and could be like the experience book that unlocks the further they level in the skill.
No clue what is being talked about. But if you will practise a swing for a decade and kill a ton of stuff... you will leard some sort of talend. Not nessesarily a martial one, but more of a generic type .... unless the stabbing will be done in some random way pretty much same to some martial art style...