Castle fortifications

Discussion in 'Debates & Discussions' started by Dragon, Jul 18, 2021.

  1. Captain BlackJack

    Captain BlackJack Level 16 (Paladin) Exiles Citizen

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    You got that right! I powerful mage with some good earth magic might split a wall right open.
     
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  2. Captain BlackJack

    Captain BlackJack Level 16 (Paladin) Exiles Citizen

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    I’m telling you that golem could be a beast with the right equipment and leveling. A large satchel of holding with lots of rugby shaped iron balls would be awesome.
     
  3. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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    Oh its definitely a powerful creation. Barring exceptional individuals with exceptional backgrounds it can dismantle anyone below its own level.

    It could probably put up a very good fight against the four orc professionals, it might even win despite them having both numbers and levels on it.

    If Richter ever maxes out the talent that allows him to determine the levels of new golems and get a mixed set of level 51 golems, we are talking something that can fight entire companies of warriors. Even if they fall they can always be replaced.
     
    Last edited: Jul 23, 2021
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  4. PokemonThug

    PokemonThug Level 17 (Theurgist) Roleplaying Exiles Beta Reader Citizen Aspiring Writer

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    lead ballz!
     
  5. PokemonThug

    PokemonThug Level 17 (Theurgist) Roleplaying Exiles Beta Reader Citizen Aspiring Writer

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    Right now Richter is limited to what ~ 1-3 Golems?(He can probably sell his new exp for more talent points.. or does he have to repay all the borrowed exp first??)
    But with a few more levels in it... hmm Actually!!!!!

    Should Richter make another 2 Golems!? He Should:
    A Orc Flesh Golem.
    A WormGolem

    2 new bodies at a cost of sitting still for a few hours lol. This is a great idea.
    upload_2021-7-23_18-45-31.png
     
  6. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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    Seems likely the number of golems from this particular talent will cap at five, with Richter's skill level being equal to the starting level of new golems.
     
  7. Mister Bill

    Mister Bill Level 16 (Paladin) Exiles Beta Reader Citizen

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    Lots of dirt works decently against cannon balls. Definitely more so than stone walls, like you said.
     
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  8. Mister Bill

    Mister Bill Level 16 (Paladin) Exiles Beta Reader Citizen

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    I really like the idea of tossing an angry golem or five over the walls. Then maybe some dwarves in a container.
     
  9. Mister Bill

    Mister Bill Level 16 (Paladin) Exiles Beta Reader Citizen

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    Yeah, it would be great if his high quality of items and combatants and such could prevail over enemy numbers.
     
  10. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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    I still think he needs a grand alliance of his own. Likely centered on HM.
     
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  11. Mister Bill

    Mister Bill Level 16 (Paladin) Exiles Beta Reader Citizen

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    Would be smarter than going it all on his own.
     
  12. Captain BlackJack

    Captain BlackJack Level 16 (Paladin) Exiles Citizen

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    With logs backed by earth the logs remain moist enough that they are near impossible to burn. Just think for fast fortifications at any needed position timber and earthworks should be built first. Stone can always be used to improve fortworks for permanent locations.
     
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  13. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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    That is the way I would do it too.

    Find a hill, a small mount or a location with only a couple accessible entrances, build a wooden fortress, cut back the forest.
    Simple, cheap, but very effective at nailing down your control over an area. Taking such hillforts is very difficult without greater numbers than the defenders.

    Its what I imagine the bugbears are doing, in the occupied territories.

    Its what we know the goblins did in the valley with the chaos shard, though their lack of discipline and understrength tower watches allowed the sprite elites to take the entrance to the valley far too cheaply. Their stupidity allowed the allies to destroy them in detail.


    One way Richter can maximize his current advantages is to set up forest watches and other small fortresses with multiple exit routes in the lands surrounding the village, a first line of defense capable of taking out small bands of enemies that doubles as a tripwire for larger incursions. The sprites can fire imbued arrows from above, while others hold the fortress gates and walls. Once things start turning sour, they should retreat back into a small inner keep that can be held for a short while. Assuming Richter has researched local portals he can teleport out there on his lonesome and back again with groups of defenders using Dungeon portal. Shouldn't be too difficult to pull most of his troops out with just a few minutes of go time. Sure there is some risk to it, but there is always risks in war.
     
    Last edited: Jul 29, 2021
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  14. Mister Bill

    Mister Bill Level 16 (Paladin) Exiles Beta Reader Citizen

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    Plus it’s hard to get through a few feet of packed dirt.
     
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  15. Captain BlackJack

    Captain BlackJack Level 16 (Paladin) Exiles Citizen

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    No way, the Goblins just had a wooden palisade. There wasn’t any earth backing it up. If you recall Ricther was looking through the cracks between the beams. It was said that they were glad they hadn’t had time to finish it. They mentioned that they hadn’t had the time to have rebuilt using stone. They did take the entire fort but it wasn’t a one sided attack. Remember the Sprites used their rock cliff climbing technique on one side of the fort. The Sprite elites did gain the element of a full surprise and they gained the high ground when climbing up the cliff. It reminded me of Rudders Rangers attack during the Normandy invasion. That is a extremely famous assault which I am sure Aleron has heard of. He might not know the names but the cliff assault on Normandy day is very famous and every male in America should be familiar with.

    I had advocated for outpost sometime ago. I think they should start with spider holes watching the old locations that Ricther had previously visited. After seeing if they have been inhabited again Ricther can decide wether to use the location for training or a proper outpost. Those that weren’t completely adventured should be finished and given time to see if the will repopulate. The most promising of those place is the Teffinim tomb. With its size and water source it would make a heck of a Tomb laying beneath a newly constructed Castle. Perhaps in time he might find a way to reach it from the catacombs that lay under the MV.
     
  16. Captain BlackJack

    Captain BlackJack Level 16 (Paladin) Exiles Citizen

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    If it’s back filled with large rocks and wood it could be very aggravating. I hate digging and hitting rocks. Even roots are a pain.
     
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  17. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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    Fair enough they had a single wall built across. As well as five campfires without line of sight of each other. A little convenient :)

    The main camp was placed on a hill inside the valley. Richter again had to crawl up to get around the goblin defenders when he went for the slaves. The main reason they defeated the valley goblin was because the goblin general figured they could easily destroy the invaders and so abandoned the high ground and his fortifications. No fortification can help you if you decide to sally forth and meet the enemy in the open field.



    Being cheaters, the goblins built two palisades, an inner palisade that was twenty feet tall and an outer palisade that was only 10 feet tall.

    In time its likely they would have build watch towers along the inner and outer walls similar to the ones the village has. Those greatly increase the range of fire for defending bowmen and vice versa for attackers that want to take them out (especially when the watch towers are on a hill) as well as their line of sight, making it easier to spot intruders. Completely walling off the gap (perhaps a few layers of palisades and earthworks) would make a lot of sense as well, since its only 30 yards wide.

    Richter was lucky enough to strike against an ill prepared and badly disciplined opponent, yet they were still fortifying their camp extensively. From what we know the bugbears are well organised and diciplined. Hill camps are definitely a possibility for them.
     
  18. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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    On a sidenote, Richter should definitely take this valley for his own once the mist is extended another ten miles. Some sturdy fortifications with strategically placed watch towers could make it hell to attack - imagine trying to force a 30 foot gap against a couple thousands defenders, while imbued arrows rain down on your troops from above. Even a huge army would have to pay one hell of a butchers bill to break through on account of them not being able to bring their numbers to bear. At the same time most of the valley is hilly grasslands, great for farming. With the river they have plenty of water and fish. There is even ore for mining.

    Its a really good location for a town.

    With the added benefit that they don't have to cut down as much as a single tree within the forest of Nadria. HM will appreaciate that.
     
  19. Captain BlackJack

    Captain BlackJack Level 16 (Paladin) Exiles Citizen

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    I don’t know about them being badly disciplined. I really thought they were holding good discipline as the mess was coming down around them they held their rank and file.
     
  20. Captain BlackJack

    Captain BlackJack Level 16 (Paladin) Exiles Citizen

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    Last I recall the fortifications were burning down. Plus they would be moving closer to the larger garrison that likely had more complete fortifications. I would like to think that Randy or the HM would have the foresight to a substantial force back ASAP. Considering all those forces that were moving in to retake the area and the bloodstone died. The fort they came from would be stuffed with supplies and a larger armory. It would be way easier to take being short those troops. If they are lucky it might only have a token of a force. It would be Grand if they could take it right before any new troops arrived. Standing the dead bodies along the wall. If Bayen were their he could make one a weak zombie so they could see a goblin moving. When they moved in the sprite archers would give them hell. Not suspecting to be fired upon many would run giving the Sprite archers more time to hose them down.
     




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