That spell, Potent waking nightmare, is a spell that needs to be cheated. Can it be made into a scroll or tomb? Find the highest level person in the enemy army, let it out and hope others attack it along the way. Use the summoning ring to increase the level of the summon too. Maybe his bloodline with increase the level his ability to learn Death Magic.
If I'm remembering correctly Aleron hinted that we might be seeing more Necromancy in future Richter Books, wether that means we will be seeing Richter using it more and Levelling it or something else ?????
Fingers crossed. It would be nice having a few battles where his opponents see him using life magic and get cocky when they block it then bam he wrecks them with death magic. It doesn't have to be specifically that example, just it would be great seeing him use limitless to it's full potential in creative and for the reader enjoyable ways.
Finally getting Finally getting enough spells that work through other magi's shields is gonna be awesome
Yes, this would definitely be awesome. It's too bad that both Richter and Beyan are so far away from being able to learn it. On a positive note, Beyan can now learn Create Skeletal Familiar. I wonder what sort of materials/traits his Skeletal Abyssal Siphon could gain from the variety of monsters in the dungeon. The Piercing Quill attack from the Chupacabra's would be an awesome start. Add in the rock giant skin, and maybe the Assengai Spider Queen Axe Legs, and Assengai Spider Cutter Poison Sacs. This thing could be an extremely deadly familiar. If Richter made a copy of this book, and why wouldn't he, would he be able to create a skeletal familiar too. Can one person have more than one familiar? Sorry, my train of thought jumps off the rails sometimes.
Have been wondering what Richter might gain if he could Absorb they Remains of the Abyssal Siphon? Might be gain the continued ability to Absorb useful Traits?
The siphon's ability was to add or incorporate parts of other creatures onto itself, so it seems like it would be more adjacent to the flesh enchanting specialty.
So it might either Grant him access to a Version of Flesh Enchanting Talent Tree (probably an abridged version?), or an Ability that is Similar in some ways to Flesh Enchanting, or could be altered into an Ability that allows the Absorbing or Learning of Traits &/or Beast Skills (either permanently or temporary?)) possibly something similar to Blue Magic, or maybe something completely different? Assuming that it's a T2(+) being?
Yea, but that seems pretty selfish. And maybe shortsighted. Richter needs Beyan to level and progress as a Necromancer. Taking the siphon away from Beyan would set the little guy back quite a bit, since he will probably never have the opportunity to create a such a powerful and flexible familiar again.
Not sure if anyone has talked about this possible cheat yet: The sepulcher will allow them to spawn skeleton warriors that seem to have no time limit, or at least a long one. Based on how the dungeon works with spawning things im guessing it will generate a certain amount of points/death energy per day amd the points can be used to buy bodaks, with weaker versions being cheaper than strong ones. Richter could have Beyan only spawn the weaker version of bodaks, but higher level and professed. Then upgrade them all with akaton basically for free.
Ok how I'd do it.. first we pimp Beayan out, let him claim the powers of lvl 1 and lvl 2 Then he is spawning monster skellies form PoP with lvl 2 Death magic. Then we challenge Beyan to a dueal to the final death. Claim the Hearth crystal. Rezz Beyan. Gift him with same POP and continue: infinite settlement points
Logically final death means no resurrection or other means of coming back, otherwise it wouldn't be final. Richter did not think things through with that duel. Final death overruling all means of resurrection would be one way to balance the power of resurrections and limit the number of wars between the truly powerful that can resurrect (its not like the chaos seeds are the only ones with that ability, HM told us as much in book 1).
Hmm interesting point. So you say/assume that Resurrection magic weather necromancy, blood, life , eldritch would not work? What about commune with the dead? Would that work? Litch is dead but his spirt exists.. unless the deamon blade ate it lol that would be so so great . I could maybe agree that final death does not sound like automatic resurrection for beeings would work. However when Richto done the deal, he bet on the Ghast not knowing that he has multiple lives = chaos Highest lvl magic/ prob better than eldrich. I maybe could agree that horocrux resurrection that you yourself made could not work. But see no reason for other beings magic not to rezz you, as a ghost, skelly, undead or servant or living creature. I believe its two different magic and contract. the one that you yourself make and my magic, you have no right to resist my will and be resurrected by my magic. Worst case, just use "expendables" like some vamp or shady bugbears traitor.. make sure you are able to track them first but this is an infinite amount of SP's... So how can we farm these sp's?
Learning Eldritch magik would also be a huge risk, but could also be huge cheat, maybe. Richtær has come into possession a unit that produces undead, that the imbalance could be shunted off on. With enough mental training, any mental Eldritch influences could be protected against. I'm just not sure what advantage is offered by Eldritch magic anyway, but there has to be one. Maybe it is supposed to be similar limitless is a magik ability way. As in, you could only learn 3 magiks because of your affinity. So instead you get Eldritch magik and can unlock aspect of every magik, even the ones you don't have an affinity for. In which case, there is little to no advantage for Richtær. Can anyone think of an advantage of having Eldritch magik? Irrelevant of the bad that comes with.
It could function like an Amplifier of Magical Energy and Power, possibly of ones Affinity/s as well? Maybe also allow for the Merging of Magic types in someway?
If you have the relevant sub eldritch magic (blood for example) you could bypass barriers of that kind of magic while dealing damage that is eldritch in nature? Honestly the backdoor limitless is probably the only draw. It's enough on its own really.