ALL THESE Diplomacy Points

Discussion in 'World Mechanics' started by Johan, Apr 1, 2020.

  1. Johan

    Johan Level 18 (Magician) Exiles Beta Reader Citizen

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    Diplomacy Points
    Introduced in Book 6

    Congratulations! You have learned the skill: Diplomacy. As the leader of a settlement, your words and deeds have the ability to affect hundreds. Perhaps one day, millions. Increase this skill to improve the regard other leaders have for you and your policies. Diplomacy can be advanced by representing your settlement in dealings with other settlements, factions, guilds or powerful figures as well as holding to other deals that you have already made. You may now earn diplomacy points. “Diplomacy is the art of telling people to go to hell in such a way that they ask for directions.”
    Current Diplomacy Points (Mist Village → Hearth Tree): 0

    You have been offered your first Civilization Quest. These are when one settlement asks something of another. The consequences of such quest can aid or damage your entire Civilization!
    ...
    The Mist Village has received +500 (base +250) Diplomacy Points in regards to the Hearth Tree.
    Lack of Town Hall causes complete loss of any gained Diplomacy Points.
    Current Diplomacy Points (Mist Village → Hearth Tree): 0

    "He was also eager to learn how Diplomacy points could be used. A moment later, a thought occurred to him, though. Did Hisako already have the Diplomacy skill? He had thought he was getting the better end of the deal, but now he was starting to wonder. His swords were Core-forged after all… Richter narrowed his eyes at the Hearth Mother for a moment, but then just let it go. The truth was, the trade treaty would benefit them both. It was also a sign of just how far his relationship with the sprites had come. Hisako had always been fair, but when they had first met, she had also almost sentenced him to death. Through his words and deeds, he had increased their relationship from neutral all the way up to ally. Richter was positive that neither the treaty nor the spells he had just received would have happened without their close bond. It was just another example of the unspoken laws of The Land exerting themselves in his daily life." Bk6

    For releasing the troll mercenaries
    ...
    The Mist Village has received 50 (base +100) Diplomacy Points in regards to the Shattered Bone Clan.
    Lack of a Town Hall causes complete loss of any gained Diplomacy Points.
    Current Diplomacy Points (Mist Village → Shattered Bone Clan): 0

    Book 7

    Goblinhold (hardwood) DEFUNCT
    ...
    Allows accumulation of Diplomacy Points

    Know This! You are blessed with a population that believes in the rule of law. The baseline Corruption rank of your settlement is decent (rank 3, -1,000). At this rank, your settlement earns a base bonus +3 Diplomacy Points per day with other civilizations that possess a negative Corruption Rank.
    Build a Townhall or Constabulary for greater information about the Corruption of your village. “Your people generally tend to not only follow the law, but take pride in treating others as they would like to be treated.” -30% to current Crime Points.
    Lack of a Townhall causes complete loss of any gained Diplomacy Points.

    You have completed the quest of another settlement. As leader of your own settlement, you have earned Diplomacy Points.
    The Mist Village has received 10 Diplomacy Points in regards to the kindir hamlet Verget Kunig.
    The Lack of a Townhall causes complete loss of any gained Diplomacy Points.
    Current Diplomacy Points (Mist Village → Verget Kunig): 0

    You have completed the quest of another settlement. As leader of your own settlement, you have earned Diplomacy Points!
    The Mist Village has received +100 Diplomacy Points in regard to the kindir hamlet Verget Kunig.
    Lack of a Townhall causes complete loss of any gained Diplomacy Points.
    Current Diplomacy Points (Mist Village → Verget Kunig): 0

    The specific perks of a Level 1 Vassal State Relationship with the Minor Tribe of Verget Kunig are as follows:
    4) Random boosts in Diplomacy Points with regards to other settlements dependent on the gossip and news the people of Verget Kunig bring back from other realms

    Know This! You have built a fully functional Townhall (Goblinhold) (Level 1). Your settlement will now enjoy the Building Bonuses from having such a building. It is only due to your Limitless ability that you may use a goblin building in this capacity.
    Truly you are fortunate, for you will now benefit from both the human and goblin settlement bonuses:
    2) Diplomacy Points can now be collected. Max: 1000 DP/Foreign Settlement

    Ruler Path (Prereqs):
    Diplomat (Ruler has Diplomacy skill)
    Ruler Bonus (cumulative with Settlement Bonus):
    1 day of Diplomatic immunity with enemy settlements. 1 week of Diplomatic immunity with neutral settlements. Can use once per month.
    Settlement Bonus:
    +10% Relationship Points with other settlements +10 Diplomatic Points per day with settlements which have Friendly or better relationships with your settlement (Max: 500) +1 Relationship rank with other settlements
    Method of Advancement:
    Form at least Friendly or better relationships with 10 or more settlements

    Town Hall (Goblinhold):
    Effect:
    Diplomacy Points
    Level 1:
    Max 1000 DP/ Foreign Settlement
    Level 2:
    Max 2500 DP/ Foreign Settlement

    Book 8


    Congratulations! You have advanced from Novice to Initiate in: Diplomacy. Your strength as a leader is not only based on strength of arms, but also strength of voice. The diplomatic actions you take now have farther-reaching consequences.
    Diplomacy Initiate Bonus: +20% Diplomatic Points generated from meaningful actions between settlements. This is cumulative with successive ranks.

    "Of everything he had done at the Mausoleum, one of the most important events was his negotiation with the vampire brothers, Mikaal and Lucasz. The perk from his Symbiosis Boon, Deadly Charisma, had greased the wheels, but it had still taken serious forethought and convincing to get the master magicians to betray their lich lord. His high Charisma and Fame had almost definitely played a serious role as well. That negotiation had been key to defeating Singh. The more he thought about it, the more he understood why his Diplomacy skill had advanced so far so fast." Bk8
     
    Last edited: Apr 1, 2020
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  2. Johan

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