So I am guessing that many of us have played DnD, Pathfinder or the like. I am wondering if people have and favorites they like to play. I am playing 5e for the first time and trying a wizard. I have kinda fell in love with the character. Normally I play a archer/ranger style character or a rouge.
I'm always a wizard or mage when I have my druthers. I'm the guy sitting in the back trying to twist all the spells into new uses. Example: Back in the Ad&D 2nd ed days, I'd keep a stock of level 1 reversed enlarging spells. I'd shrink enemy weapons (can't hold it), doors (hinges don't fit), people's clothing (now it's a bind spell), and more. Really whatever the DM would let me get away with targeting, I would mess with.
Dm here as well, but I've always wanted to play some sort of magic tinker and build magic bombs and tools. Possibly a dimensional bomb that blows my opponents into alternate dimensions and leaves them there. Sounds like a lot of fun.
One of the pathfinder books introduced an alchemist. That was fun to play. I just wish the game would have kept going. It died after a few sessions.
See, I see alchemist as a potion maker and some transmutation abilities. Sometimes almost like a summoner, but I’m talking something brand new if I had to give it a name, maybe a Tinkergician.
Half elf Rogue. Though I've never played the tabletop version. Only DnD video games but I tend to end up as rogue most of the time. Might make it Rogue/fighter if I multi class... or if the rogue's stats are crap and need a boost. Too lazy to look up the teeny tiny details of each and every spell so I never use spell caster. Just give me something to hit with and I'm good. This reminded me of this article actually. Actual statistics taken from regarding most played classes and races in 2017. Is Your D&D Character Rare?
Sounds like every single time I play in Skyrim. I'm going to play a battle mage. Sneaky rouge Archer every time.
I like monster races to be honest. Some of my favorite games were run by GMs that allowed them. Aside from that I don't have a lot of favorite races because I've dabbled with many. For classes I'm partial to Monks and Sorcerers (when paired with some kind of groovy prestige class). Story wise, I think my most interesting build was an Air Genasi - Wizard / Bard / Stormsinger / Frost Mage with just one level of bard, and all the casting levels going into Wizard. My thought process was like "Storms + Cold = Blizzard Mage?" Looking back Sorcerer would have made more sense.
I once let a player just pick anything he wanted from the monsterous manual. He chose a beholder-kin with a arm-like tentacle coming off it's top and he used it to wield a 3-handed sword bigger than he was. I have no DM regrets. Slaggor the beholder-kin was freaking hilarious. That was a good campaign.
I do more with Pathfinder, but geographically it's difficult for me to do anything for real. So instead I tinker with just about any class I can find a use for in story planning, just to see what I can come up with. So far in the Pizza Princess series I've used... 24 different classes so far, occasionally multiple archetypes thereof, some with really funky homebrew attached.
I'm in awe of this. Also, that is seriously A+ gif game, Kid. I'm actually really torn on my fave race/class combo. My DND groups are really into the RP elements, but I tend to find my favorite characters to RP are almost always the least fun mechanically when it comes time for fighting, and vice versa. Mechanically, my favorite is hands down my Centaur Guardian Soul Ranger. She decimates everything in her path, and can tank to boot. RP wise, I love my shifter-Vistani lycan bloodhunter, but she's a half-homebrew mechanical nightmare, and the dice hate her guts.