How much better are current core produced weapons than noncore?

Discussion in 'Debates & Discussions' started by Dragon, Sep 12, 2020.

  1. Dragon

    Dragon Level 16 (Paladin) Exiles Beta Reader Citizen

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    It would trickle down. Maybe not straight into the forges that aren't core, but the smiths in a magical forge will still need qualified workers to do the less than fun tasks that keeps the magical forge running at full capacity. Enchantments are a cheap way to pay for services. The adepts/ journeymen learn from the masters who work the forge. Later on, they in turn get free labor with the occasional enchantment, a mat in a corner and some food.

    As for support network, dwarves are tough. Just look at the future dwarf chief - four years old (which seems to be the human equivalent of two) and already moving out to make his own way. Admittedly that's an extreme example XD
    Still, dwarves are a lot more stobborn and steady than humans are. Once they set a goal they pursue it far longer than most of us would. Undoubtedly a lot of them get into trouble that way.
     
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  2. darkenedstar

    darkenedstar Level 9 (Burgler) Exiles Citizen

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    Slightly off topic but once MV opens to more adventurers looking to delve the dungeon. The beast slaying enchantment will be a major income generator.
     
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