Richter and Krom should keep an eye out for any Magic Anvils and other Smithing Tools that can either/or/both help to increase Skill Levelling, Skill Capability, increase created items Rank or similar. Also keep an eye out for Enchantments for similar, and of course Smithing Techniques, Schematics and the like.
Yes I approve move science to second pint in the todo list. Have not considered much that the medieval smiths do not have the resources or time or the will to learn new combinations and discover better forging techniques.
Do please share with us some ideas that are as good as 1.1 tons of Titan steel I am so expectant of you limitless genius
Go into the underground dungeon and strip the first level of everything that isn't part of a grave or holding up the roof. Meaning every trap, every ornamental piece of stonework, every brick, every metal door, everything that could conceivably be of value. That should land them a nifty pile of materials, not to mention samples of the lightning tech. After that go to the chappel/ church dungeon and have the mistworkers remove the dirt its buried beneath. If the building is worth something, keep it, but otherwise tear it down and reuse the materials. Its faster to tear down an old building than to get new stones from the quarry and the mist workers can remove the dirt without oversight. And there you go, far more materials than you'd get from the safe, some research objects and possibly a bit of hidden treasure Richter diden't find uncovered by the mist workers as they disassemble everything.
It might be the lightning crystal traps need a high level disarm trap/ trap maker to remove/ disarm. or perhaps some certain Kobolds might be able to help.
In which case you try first to remove the entire wall they are in. Its not one solid piece after all. He may need professional help for that part, but he may also be able to rely on his own resources.
One aspect that could help get MasterCrafts is Krom infusing his items with life mana. He could do it just like that high elf lass building the ship. Also Richtær needs to get her to make some spell books, but that is besides the point
He also has access to Earth Mana. There definitely should be a Smithing and Crafting versions of the Shipwrights High Elf Kytachi Bonding, and Richter Should have tried to Learn this long ago and then experimented with doing it with other things, e.g. Smithing, Crafting, Cooking, ect. Maybe even infusing it into his Weapons and Armour when he Fights?
Yes a smithmaster with a subskill in kytachi (‘caught souls') bonding. That is the way. Hopefully possession will not happen. Need to train that strength of will stat.
There was a potion infused with xxx (not sure which power) magic up for grabs in the sea of chaos, so its confirmed as an element in alchemy. I doubt enchanted items are good candidates for infusion, or rather, they are already filled with mana from the enchantment, so in a way they are already infused. Pouring in unguided mana sounds dangerous, though someone good enough might be able to reinforce enchantments? Richter is a terrible candidate for doing experimentation with infusion at this time, he is a spellslinger with essentially zero theoretical understanding of what he is doing apart from a handfull of unstructured lesson from HM whenever she tries to wheedle him into asking to become her student. Sumiko and the other real mages would be far better suited. Its also delegation, which good leaders do. Edit: Okay, so its not infusion, its imbuement which may be another technique or a different word for the same thing. Vial of Spirit Weakness 3 points This poison is imbued with the Deeper Magic, Spirit. Anyone afflicted with this will be 461% more susceptible to possession, mental control or any Spirit magic. Kong, Aleron. The Land: Predators: A LitRPG Saga (Chaos Seeds Book 7) (Kindle Locations 12131-12134). Tamori Publications, LLC. Kindle Edition.
It sounds like the poison was likely that this poison was the result of imbued ingredients rather than infusing mana during its creation, otherwise it would have a 2nd effect. For instance if Sion created a health potion and during the creation he imbued/infused it with air magic, the way Shiovana does with ships, Then the resultant potion would both restore health and enhance air magic. (He should definitely start trying this btw)
I was thinking the imbuement massively strengthened the poison's main effect, taking it to a bonus of 461% from something much lower. A second effect isn't better than a really strong single effect, on the contrary.
That could be true, but I think in this particular case the Spirit Magic imbuement is actually the source of the entire effect.
Well yeah, many ways to make an omelet and all that, I just mean if he wanted to do it without gouging the wall in what might be a dungeon that is somewhat holy (not religion holy but like cultural heritage)
I get that. Its how the people of medieval Rome felt towards the ancient ruins in their city, a sense of reverence and respect. That did not keep the poor from breaking down the ruins whenever they needed cheap materials to build homes for their families, nor should it keep Richter from doing what is required. Leave the gravechamber alone, respecting the dead is a fundamental aspect of a healthy culture, but otherwise reuse the materials for the sake of the living. Once they have the resources they can rebuild it bigger and better than before.
Yes Dragon is right... we might find usefull treasure in the crypts.. graves.. toombs.. like the cryot mistress elementum stash.. rob them.blind. I mean the items... mostly take beyan with you..