I could see the next 2 books being set underground, with Richter mastering from the bottom layers and up.
I'm just hoping his infiltration for the wand is an exercise in sneaking around and not a long drawn out campaign of gaining trust and what not. Slide in there take it, leave and be done before anyone notices.
Yeah probably not. It has all the hallmarks of an infiltration storyline where Richter will, gain trust with the locals, do something dumb, regain trust with people higher up, gain the trust of the lord, try to steal the wand, get screwed over by the imp, fight the pissed of lord, either take over from the current lord or flee. I'm hopeful the city he is going to is a city filled with an assortment of different races of all alignments, one that is politically unstable and basically is ruled - to the extent that it is ruled - by the strongest. A place where he can find a few chaos seeds to join him. Now that I think about it, there is a good chance those orcs are either residents of the city or from a faction that has some sort of dealings with them.
Maybe it would actually be better to increase the likelihood of the forge learning the Enchantment is destroys. The value of a unique Enchantment is very high. Both destroying the item and not learning the Enchantment is worth more than swords made with higher quality (if not masterwork).
Disagree. In some cases its a great idea to sack all the weapons with enchantments(especially a low quality weapon or no longer viable weapon as a max dmg weapon, f.e. you level up then its no longer useful to you).. but do we really need all enchantments now? F.E. there was a bow used by the bugbear commander, some sort of super OP bow.. that Richto just shaked into the forge and enchantment was not learned.. Now there might be an argument to sack it if he had drunk the luck potion first.. however now we don't have a potentially exceptional bow weapon, and cant make new ones.. My idea would be to lend this weapon for say Nr1 sniper in the MV let him level up a bit, then when Nr1 grows out of it sac it to the forge. Otherwise we have some Nr1's with starter gear fighting battles that they can't win. This is the problem when Richto has super op gear but the rest kinda have a mishmash of things.. Suggestion: sack all low quality items, sack items, bellow the quality that we can make, sack remaining artifact items, if no one else can use them now with great benefit or at very least with the luck potion. say we would have the possibility to make bows with 3-4 types of enchantments, freeze, sonic wave etc.. then sure sack the bow. But can we really make such bows? Without schematics.. maybe we can. in that case, probably sack everything. If you can make a suitable replacement for it.
I don't think they sacked the bow yet. Maybe I'll know if I do an All These Enchantments. But the bow wasn't great beyond the durability damage Enchantment. No extra ability or stats beyond the Enchantment unless that is a crafted bonus, not enchanted. The problem is that each type of Enchantment he comes across will be relatively unique rank items. Losing any of them is a big blow to the potential catalog of weapons. Richtær has tried to offset this with the traders being told to bring back multiple copies of low quality enchanted items. But those will cost so very much for a backwater village. HT can't help because their magic weapons can't be learned by the forge (at least the arrows). All the other stuff is from hard earned loot that is rare already. Do you think the armour (most have come from armour, besides arrows) that is much better than which Krom can make should be given out to people too? The assassin and warrior has some very good stuff, so maybe. On another note: how does one even increase the change to the absorption rate? Is there a control nob he missed?
He will win the entire floor when the Khan kobold hatches and becomes his vassal. All kobolds will then ally with Richter. Nothing will be easier than that. As for leveling the smithy, as was stated earlier here just have every smith make bronze (or even copper) arrowheads. Low end metal makes creating Masterwork items easier. And they can be melted back down after done to make another attempt. Easy-Peasy.
Kobolds have slaughtered all the Khans. For Fun & absolute power.(Or some Exile has decided to use kobolds to his own purposes and just remove the leaders.. ) So no, strong kobold clans will not ally MV.. The weaker, scattered clans sure they will ally anyone, perhaps even a one medium clan or maybe even single strong one, that has a lot to gain in such a situation, but not the most powerful clans, they want to keep that power to themselves.. But still no one will lose power voluntarily in any world.
The kobold khans were murdered. Its possible they were killed by the other clans, but I got the impression that wasn't the whole story. Might be another ancient evil out there for Richter to deal with. That said, there is every reason to believe the kobolds will submit to the khan. They are a caste society, the reason they fight is presumably because the entire ruling caste is gone, leaving the loweranking castes to duke it out endlessly.
Was this poem always here??? You have been offered a Quest: Reunite the Dark Khans Twenty-Five Rulers of darkness and might. One Thousand years of rule out of sight. What once was here, shall rise again. Reunite the Dark Khans, when you wish to begin. Success Conditions: Kong, Aleron. The Land: Catacombs: A LitRPG Saga (Chaos Seeds Book 4) . Kindle Edition. Seems to imply pretty heavily that the dark khan coin questline offers rule over the kobolds or at least some form of influence over their empire.
Yeah, the poem has been there. I don't know about implying influence, but it definitely implies that you'll be a catalyst to restarting their empire. Using your position as said catalyst to gain influence is obviously on the table and should be taken advantage of, but I don't think it would hand it to you based on the poem alone.
I don't remember it being int he audible version. Even if the Khans were murdered by those they ruled, that doesn't mean that the Kobolds today might not welcome a return of the Khans as an opportunity to return their race to greatness.
I know. It is supposed to have been a bloody coup either way, so could be someone growing too powerful deciding they would make a better ruler. Could also be the last Khan deciding he was done feeding souls to the exiles no matter what his ancestors did. It could be a lot of things. A thousand year old empire carved out of the river peninsula likely had its fair share of enemies and monsters. Lots of options for the coup. Could be the clans deciding to revolt, it just feels a little too simple.
Usually when a ruling caste is ...cast down... they do not want it back. Mostly the rest move up a caste and don't want another caste to push them back down. It would be like reinstalling the French monarchy to the thrown as a true monarchy with actual power.
The real problem is that we don't actually know what things are like in the underground (barring the eaters and the basilisk alliance). We know the different clans are constantly warring.. But that's about it.
So how many democratic countries have freely elected strongmen and obvious demagogues? Quite a few especially the big ones, humans like having strong charismatic leaders that tell them what they want to hear. Which means we are heading straight back to having a powerful noble class, those of us that do not already have a nobility based on wealth. Monarchy in its various forms has dominated this world for thousands of years, democracy (being generous to the romans here, though their version of democracy had little in common with ours) has had two short periods where they dominated a continent or three, the first of which was replaced with oligarchs and demagogues long before it became an outright empire. The current one will as well, its just a question of time. If we look at that actually happens the kobold chiefs are doing a terrible job on their own, likely because kobolds are bred for certain roles. Castes aren't just political for them, they are biological. We know that from the description of kobolds having significant physical differences. Why not mental as well?
Actually we know they are no longer warring, HM tells us so in book 5. Her scouts captured a few kobolds and they ended up sharing how the kobolds have unified against outside threats.
I can believe Earth monarchs thought that castes were bred for certain roles, and each caste had significant mental differences. I could see this being a reality in The Land, an actual biological limitation.