LitRPG Themed Tactical Turn-Based Game?

Discussion in 'LitRPG Reads: Enter the Game' started by Paul Bellow, Sep 20, 2019.

  1. Paul Bellow

    Paul Bellow Forum Game Master Staff Member LitRPG Author Shop Owner Citizen Aspiring Writer

    100%
    Messages:
    9,471
    Likes:
    7,372
    xp:
    5,313
    Zone:
    Midwest, US
    LitCoin:
    14,747,933
    Zorkmid:
    1,338
  2. Thomas Davidsmeier

    Thomas Davidsmeier Level 12 (Rogue) LitRPG Author Citizen

    0%
    Messages:
    248
    Likes:
    273
    xp:
    350
    LitCoin:
    486,749
    Zorkmid:
    31
    I love turn based. I even made the combat system in my LitRPG turn based. So wonderfully chess-y.
     
    Yuli Ban and Paul Bellow like this.
  3. Paul Bellow

    Paul Bellow Forum Game Master Staff Member LitRPG Author Shop Owner Citizen Aspiring Writer

    100%
    Messages:
    9,471
    Likes:
    7,372
    xp:
    5,313
    Zone:
    Midwest, US
    LitCoin:
    14,747,933
    Zorkmid:
    1,338
    Me too. It's been fun tinkering with it. At the moment, I think the litrpg books you collect will be used as abilities by your "squad"... Kinda like a collectible card game but with books instead?
     
  4. Thomas Davidsmeier

    Thomas Davidsmeier Level 12 (Rogue) LitRPG Author Citizen

    0%
    Messages:
    248
    Likes:
    273
    xp:
    350
    LitCoin:
    486,749
    Zorkmid:
    31
    Like a once per encounter use special ability? That would be kind of cool. You should get the authors to allow you to throw an excerpt into the game so people can open the books and read something in them. The Elder Scrolls games were the first ones where I found that going on, though I'm sure it is a long running feature... I don't know of a game where they put text from actual books in though...
     
    Paul Bellow likes this.
  5. Thomas Davidsmeier

    Thomas Davidsmeier Level 12 (Rogue) LitRPG Author Citizen

    0%
    Messages:
    248
    Likes:
    273
    xp:
    350
    LitCoin:
    486,749
    Zorkmid:
    31
    I'm also getting the itch to code my troop level combat into an actual game. As I'm going through and trying to analyze how the fighting would happen, it is making me want to see it in real life. The maneuvers and formations mattering, the battle mage swinging the encounter by frying a whole troop of enemies, etc. I'm setting up this encounter between two small armies to write it, and I'm just thinking to myself, "Man, this would be so fun to actually play..."
     
    Paul Bellow likes this.
  6. Paul Bellow

    Paul Bellow Forum Game Master Staff Member LitRPG Author Shop Owner Citizen Aspiring Writer

    100%
    Messages:
    9,471
    Likes:
    7,372
    xp:
    5,313
    Zone:
    Midwest, US
    LitCoin:
    14,747,933
    Zorkmid:
    1,338
    I put the blurbs in the ARPG (Enter the Game), but snippets could be cool too.
     
  7. Paul Bellow

    Paul Bellow Forum Game Master Staff Member LitRPG Author Shop Owner Citizen Aspiring Writer

    100%
    Messages:
    9,471
    Likes:
    7,372
    xp:
    5,313
    Zone:
    Midwest, US
    LitCoin:
    14,747,933
    Zorkmid:
    1,338
    I think I want to have it with an Overland map without battle to start. When you battle you would go to a smaller scale grid map...

    overland.JPG
     
  8. Thomas Davidsmeier

    Thomas Davidsmeier Level 12 (Rogue) LitRPG Author Citizen

    0%
    Messages:
    248
    Likes:
    273
    xp:
    350
    LitCoin:
    486,749
    Zorkmid:
    31
    That's a classic RPG way to go. People should understand that right away. I've always liked that kind of game. Don't know about the kiddies though. They all love the immersive environs and fast travel.
     
  9. Paul Bellow

    Paul Bellow Forum Game Master Staff Member LitRPG Author Shop Owner Citizen Aspiring Writer

    100%
    Messages:
    9,471
    Likes:
    7,372
    xp:
    5,313
    Zone:
    Midwest, US
    LitCoin:
    14,747,933
    Zorkmid:
    1,338
  10. Yuli Ban

    Yuli Ban Level 18 (Magician) LitRPG Author Citizen Aspiring Writer

    18%
    Messages:
    1,172
    Likes:
    959
    xp:
    918
    LitCoin:
    598,334
    Zorkmid:
    38
    Will it be VR compatible some day?

    I mean, it seems only fitting.
     
    Paul Bellow likes this.




Share This Page