Discussion in 'Debates & Discussions' started by Johan, Feb 28, 2021.
I'm sure you can tell. If I were, the errors in the books would be gone or at least consistent.
well played, well played indeed...
Does anyone think that Richter will encounter a mind flayer? Quite good for mental combat.
Should off Richto. Richto does not train super hard his mental defenses.. Yet he by the time he meets one should be strong enough to withstand the pressure for at least few seconds..
Almas connection gives now probably a really big bonus to defense.
I'd add 1h training in the morning for mental / magical stuff 40 min mental training with 20 min meditation. And another 1h of physical training. with belt of sustenance Richto sleeps like 3h a night. So he can spend few h on training every day.
If he should encounter a Tier 2 Mind Flayer (or similar, Mind Mole, ect) and Absorb some Mental/Thought Energy from it Richter might very well end up with a Boost to his Mental Aegis Stat, possibly even with his Bond with Alma get a chance to develop a weak version of Mind Blast &/or increased Telepathy?
Actually I'd be interested to see what Mind/Psionic/Thought Skills that Richter might be able to Learn from a Mind Flayer.
Tier 2? Richter will get destroyed, we don't want that. We don't want what happened to He-man to happen to Richter.
Something something Resilience Stat, something something plot armor, something something Richter walks away a journeyman from the meeting.
A resillience stat would make a ton more sense than the current total immunity to all direct magic due to 200 wisdom system.
But Richter would be torn to pieces against a tier 2 mind flayer in seconds flat. He'd barely be a match for a tier 1 in mental combat.
Aleron has allowed defeats and heavy loses before when it made sense.
Dude with zero training vs multiple rabid wolves = instaloss 99% of the time.
Dude with minimal mental training vs tier 2 mind flayer with appropriate mind magic evolution - instant loss 90-95% of the time.
*bUt He cOUld JUst KeEp hIs EYeS cLOSed*
I agree it should be an insta loss, but his choas plot aura seems to be running around the clock in these last 4-5 books
I'm not saying Richter has to die again, but an actual loss would change it up some. Even if it's just a temporary loss that turns into an opportunity. Like arriving at the strong hold and immediately getting put in his place by the city guard or the 'boss', thrown in jail, then escape or something.
Right now he just finished off a lich he had no business winning against, so it would make sense for him to be all cocksure, and for someone else to come by and just stomp his shit in. Happened a little bit with the ichorpede queen but he legged it and she was immobile essentially.
I assume when this finally comes up there will be a hidden "limit" to how much wisdom will actually reduce magic damage. Whether it's a hard limit or an enormous increase in the needed points to raise it by another percent I don't know, but it seems silly that a Stats extra effects would become useless to invest in after 200
Hence we get to the reason I think a resistance stat would make for a much better system that scales better at later levels. It goes for most litrpgs really.
Lets say you have a base resistance stat that is based on constitution and wisdom, either an average or a total of those two stats (could also be an independent stat along with resilience for all mental things such as combat stress and hardiness for physical stuff). Which you then adjust according to resistance. Like this basically
(con + wis) * apllicable resistances.
For a level 1 with 10 wisdom, 10 con and nothing else affecting resistances
(10 + 10) * 0.05 = + 1 magic defense/ armor.
This means that as you advance as a character whether as a melee or as a caster your spell defense will grow (ensuring you won't fall prey to a low-level charm spell at level 80) but you'll never get to the point where you can ignore spells from a master-level spellcaster.
Next thing you know, Richter is going to gain a Dungeon in his own mind.
Does Richter get XP for killing in his mind? Probably not. So limited...
Mental battles could count as mental training though. Minimal effect on wisdom and intelligence, but strengthened willpower and aegis seems reasonable?
Might also help in Awakening Psionic Skills as well, especially if it's against creatures with Thought or Psionic abilities and if it can increase his Mental Aegis Stat.
Maybe eat Brains?! brains!!!
Eating the parts of those you defeated could be Path to Power. Eat the heart and brains... And maybe Rocky Mt. Oasters if he is concerned about that.
Does anyone else think that he should be using his mind scape for other things besides combat, like secret meetings, education, or reproducing things from Earth?
Think of the skill XP his bard would get from song creation if Richter helped him recreate The Beatles catalog by letting him hear it in the mind scape?
It would be a good idea to at least Practice certain things in his Mind Space to at least see if it benefits him in anyway. Things like Singing, Dancing, Art, Scribing, Musical Instruments, Combat Forms/Techniques, Ect, (assuming he can mentally manifest the needed Instruments and Items).
Of course things that require a lot of Physical involvement or the creation of something might have Very little benefit from doing things in the Mind Space, at least in gaining Levels but might still be useful for improving your grasp of them.
But counterwise, it might be the perfect place to try and Gain, Improve and Level Mental Stats, Psionic Skills, Thought/Mind Techniques, to help to Increase and deepen his Bond with Alma, ect.
I think the combat forms could benefit from the time dilation. In general they are usually harder to perform when moving slowly, so he could get used to or analyze his own center of gravity better from the mind scape and make micro adjustments from the inside while practicing, then leave and try it again but actually going slowly instead of going slowly in the mind scape.
I wonder if he can create a secondary mental scape or perhaps an overlay for his current one, so that if he brings people in his defenses are hidden or at least not so overbearing. If he can build a non combat version he could try building a memory palace (like a lore library), or mental training grounds, maybe just a sitting room with many leather bound books, good scotch and the smell of rich mahogany
The Mind Space might work quite well for certain types of Research, once he Learns the Research Skill that is.