Skills you'd like to see,

Discussion in 'Debates & Discussions' started by Andrew Lynas, Sep 12, 2020.

  1. Andrew Lynas

    Andrew Lynas Level 17 (Theurgist) Exiles Beta Reader Citizen

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    I would like to see (and for Richter to learn) a Tattoo Enchantment (Sub-)Skill. Something that can allow you to place either a Temporary or Permanent Enchanted Tattoos on people and animals. The Tattoo can grant a strong short term Buffs to either Strength, Self Healing, Natural Armour, Defence, Speed, Agility, a Resistance increase of some type, Sense Enhancement, Improved Stealth, ect, or a much weaker Buff that is permanently active, or possibly even both, but once the Mana in the Tattoo is drained it becomes inactive till it Recharges (either by itself Or by you pushing Mana into it) and its Cool Down passes. Multiple different Tattoos can be worn by a person but some care should be taken when using different types of Tattoos at the same time, especially if they are of conflicting Elements or effects.
    Or they can give a Spell like offensive ability like temporary Fire (or other Element effects) on your Fists or on your Weapon, or allows you to shoot a Bolt or Stream of Fire (or other) from your hand, create a weak Magic Shield, Wall Climbing Spell/Enchantment, a Concealment Effect, some type of Shape Shifting Ability, Summon a Weapon to yourself, ect.
    Might be are way to sneak into learning a bit more Blood/Flesh Enchanting like Knowledge and Skills?


    I would quite also like to see learn a related Crafting Enchantment (Sub-)Skill that is Hex Painting Enchanting, similar to Enchanted Tattoos but on non-living things. Would all you to Paint (possibly also Carve, ect, ?) a weak Positive Buff Enhancement on something, primary protective or strengthening in nature, or a weak negative De-Buff on something, that lasts as long as the Painting, Carving, Embroidered, ect, is mostly intact. Stronger Single use Hexes can be made that can be manual activated or automatically activated under certain conditions, situations or at set times. At higher Skill Levels single use Spells can be Placed in more Complex Hexes.

    Another interesting (Sub-?)Skill for Richter to Learn (that's similar in some ways to my Hex Enchantments) that has been mentioned in the Books is Talisman Crafting.
     
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  2. Captain BlackJack

    Captain BlackJack Level 16 (Paladin) Exiles Citizen

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    Hopefully we will see other character types like Druids. Then we might see some Druidic tattoo ties that bind the Druid to nature. Your statement above made me think about the Iron Druid Series.
     
  3. Andrew Lynas

    Andrew Lynas Level 17 (Theurgist) Exiles Beta Reader Citizen

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    That's on my to read list.

    I would think that Enchanted Tattoos might be even more of a Shamanic feel then Druid. less Civilised Orcs and Barbarians probably would utilise then more often then most, as might Sailors?
     
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  4. Captain BlackJack

    Captain BlackJack Level 16 (Paladin) Exiles Citizen

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    Don’t forget that some people see tattoos as a higher form of art. Such as the Japanese and other some other Asian cultures. I just finished Dungeon Crawler Carl’s third book. In it there was a character that had magical Tattoos activated by blood magic.

    You should definitely read the Iron Druid Series. It is a very, very good series. The Iron Druid Series includes our world mythology, with magic, and monsters. It’s full of humor and action. Its one of my favorites.

    Dungeon Crawler Carl is a pretty decent series. He does use some ruff language for my household anyway. Not that it’s that bad I just don’t want my kids hearing it all on audible.
     
  5. Andrew Lynas

    Andrew Lynas Level 17 (Theurgist) Exiles Beta Reader Citizen

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    Richter should look into Learning more Chi Combat Sub-Skills for the Weapons that he knows how to use (at least once he gets to a Level in them where he can learn them), he should be at the Level where he can Learn some for Short Blades and Maces, and probably Longswords. He should also look into seeing if there's a general and Combat Chi Manipulation Skills that he can look into Learning. Although they are probably difficult to find someone to Teach him them, Monk Orders are probably the best bet.

    He should also look into getting some Skills that will increase his Mental Aegis Stat and possibly even Skills that gradually give him some Psionic Skills. Although they are likely very difficult to gain Teachers for in most parts of The Land due to his rare Mental Using Creatures are in it, but should still be doable, again Monks might be his best bet.

    He speaks look into seeing if there's any Enchanter Sub-Skills that he can Learn, they might help him to part way have some Limited Skill fillers for the Talent Knowledge he lost out one for the Specializations he didn't pick, like a limited Sub-Skill for Flesh Enchanting, and Ambient Enchantment and maybe even for those he wasn't even able to look at then?

    He should also look into getting more Rogue, Thief, Spy and Assassin Skills (at least those he can get without Professing in them and need Talents), as well any Skills might allow him to Counter those Skills, especially where Assassins and Spies are involved.

    And any Skills that might increase his chances of getting a Arcane Weapons Master Battle Mage like Specialization, (An Arcane Weapons Master can fight with most Weapons and can Embue Spells into them & Channel Spells through them and use Close Quarter Spells. Are sort a mix a Spell Sword & Spell Archer but can use most Weapons and Unarmed Combat. Battle Mage is someone who has Specialized in Destructive Combat Magic).
    Not sure if you can Specialise in something like that only in or if you would have get the Arcane Weapons Master as a Fighters Specialization and Battle Mage as Magic User Specialization?
     
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  6. Andrew Lynas

    Andrew Lynas Level 17 (Theurgist) Exiles Beta Reader Citizen

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    There's the Riding Skill, and Richter has already gotten the Wolf Riding Sub-Skill, and it's only a matter of time before he gets more Riding Sub-Skills - Skathe, Horse, some type of Avian, ect.
    Possibly Dolphin, Giant SeaHorse, Shark, ect other fish, when he gets to the Sea or even possibly before(?).
    Dragon Riding probably in the distant future, unless Richter Learns both the Shrink and Growth Spell, then he could Shrink himself and Grow Alma and then Ride her, that might give it to him early? Possibly some type of Spirit or Elemental version of the Riding Skill? Also possibly a Monster Mount Riding Sub-Skill for those that don't fall easily under a category?
    And would Undead Mounts be classified under its own Undead Sub-skill of Riding or under whatever the Mounts used to be or under Sub-Sub-Skill of them?

    And I wonder if he can create a Mount like Golem and gain a Riding Skill for that?

    Also speaking of Mounts, I wonder if there is a Training/Taming Skill similar to Horse Whisperer? And of course for other animals beasts?

    Anyway, sooner or later I suspect that Richter will get some Driving Skills and Sub-Skills, like Cart Driver, Carriage Driver, Magical Buggy Driver, Mechanical Construct Driver, ect. Plus of course the Sailing versions for different types of Boats and Ships (probably for Air Vessels as well in time, both above and below water versions? (maybe even space/dimension vessels(?) but that's pretty unlikely, but(?)))?
    Wonder how long before he Learns his first Driving and Sailing Skill?

    If there's a Skill for Improvised Crafting Materialised I wonder if there's a Skill for Improvised Crafting Tools? Something that reduces the failure rate and improved the result of using things not designed to be tools as Tools?
     
  7. Captain BlackJack

    Captain BlackJack Level 16 (Paladin) Exiles Citizen

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    Chi being the asian essential energy of life shouldn’t health and mana fall under that. So if Ricther was hardening his Chi I would think that should reflect in his health and mana.
     
  8. Captain BlackJack

    Captain BlackJack Level 16 (Paladin) Exiles Citizen

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    It seems that if Ricther could ride the living version he should be capable of riding the dead version.

    Lol

    I can see Ricther riding a golem making some MasterBlaster references.
     
  9. Andrew Lynas

    Andrew Lynas Level 17 (Theurgist) Exiles Beta Reader Citizen

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    Chi in The Land seems to be more connected with Stamina, so more Body Energy then Life Energy but probably a connection to Health in some way, at least considering what little we have seen and heard of it so far. But I wouldn't be surprised if there isn't also a connection to Mana (especially the Deeper Magics of Spirit, Thought and Blood, as well as Life) when using more Advanced forms of Chi, or at least they maybe able to be used to enhance it?
     
  10. Captain BlackJack

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    Perhaps Chi is all encompassing. Blood and Life magic are both tied directly to ones health. The same as Spirit and Thought magic are tied to stamina. Having the mental fortitude to overcome hardships, pain, and agony adds to ones staying power. I think that was one reason Nexus was allowed to work Ricther over. I think it was a preparation for his fight with Xuetrix. It definitely hardened Ricther to some level of pain.
     




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