I’ve been thinking about tech, especially since reading Gods Eye. Minor spoiler: without tech research someone could pick up gold and not know what it is. In the land, a settlement has to research a tech to utilize it, and someone with the knowledge of an advanced technology could not teach the group without the research unlocked. This defies common sense. Moreover, this is not how people have been previously acting. For example, there is not much difference in being taught how to forge basic steel and some new guy coming in and teaching how to forge a special steel alloy, as both basic and special steel are a combination of elements, combined and refined at different temperatures, formed in a step by step way— in other words both are recipes. One can as easily be taught as the other. So why is there a block on Randy’s knowledge, for example, why can’t he teach his skills? There are a few partial explanations: like knowledge is magical, unlocked using magic methods. It can be given using skill books. Also, it makes it easy to explain the research mechanic and allows someone like Richter to develop new skills and technologies from nothing. But I would have preferred the way research advances in the real world: hard work, collaboration, trial and error, etc. It should be difficult to develop stronger steel and predicting the heavenly bodies, especially if new machines are required like telescopes and a different chemical flux. This would prioritize finding engineering books or recruiting experts in a field. This would make a library even more important. It’s a little jarring to me that a few people who have never studied metalworking can, with zero collaboration from smiths, smithing equipment, or previous literature can “develop” Alloy I or Animal Husbandry I while failing to make paper, while the actual enchanters, farmers, smiths etc have no way to iterate and change their processes. I’m calling bull shit.