Yvesian specializations

Discussion in 'Debates & Discussions' started by Dragon, Sep 28, 2021.

  1. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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    So we recently discussed Yves and its conqueror/warmongerer specialisation. Which thus far give realm wide bonuses to exp for slaying enemies and bonuses to fighting rank. With a thousand years of wars and uprisings, my guess is the Yvesians are very advance here.

    They have another four specialisations as a level 5 kingdom.

    I'd bet they have Adventurer as well.

    Armorer, fighter and explorer would mix well with the first two picks, giving starting bonuses to attack/defense (10% for forged weapons/ armor), increased martial training speed and strengthened affinities and increased movement speed for everyone, as well as finding more useful locations for adventuring and a decreased chance of random monster attacks.

    If they were all at level 5+ that would be a crazy advantage. After a thousand years they could be level 10+ without it being unrealistic.
     
  2. Legend-Dairy-Reader

    Legend-Dairy-Reader Level 7 (Cutpurse) Exiles Citizen

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    Yeah the biggest plot hole to most LitRPG is time. Even exponentially advancing settlements/stats/skills pales in comparison to time. A year for the village could take a century for the average civilization, but they have had that time and more. Unless some type of diminishing returns come into effect. That’s why these series will never make it that far into the timeline.
     
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  3. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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    True. I am working on a system I personally think makes sense, due to an element most litrpgs never touch. Scarcity.

    The energy to level up/ recharge mana/health/stamina basically comes from nowhere in most litrpgs. There might be a manafield, but if so it is dense enough that even the most manahungry creatures can easily get all the mana they need. I like the idea of a world where the mana field is more than thick enough for low level/tier creatures to sustain themselves, but higher tiered creatures need a lot more juice to even survive limiting them to certain regions or ley-line crossings. And before you ask, I stole the idea of leyline crossings being places of power from some author long before Aleron was a thing. ;)
     
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  4. Legend-Dairy-Reader

    Legend-Dairy-Reader Level 7 (Cutpurse) Exiles Citizen

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    Are you developing a LitRPG story? I’d love to hear about it when you are open to sharing some basics!
     
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  5. ShoughtLoud

    ShoughtLoud Level 17 (Theurgist) Exiles Beta Reader Citizen

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    That's locked behind one of the rulers being a Dungeon Master, so according to Randy, that's not possible
     
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  6. S'ahelas

    S'ahelas Level 9 (Burgler) Exiles Citizen

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    My understanding is that a settlement can only have one Village specialization. As the settlement levels, there are other perks such as second, third, etc. ley line bonuses. But a settlement doesn't gain new specialization, there is only one. But I may be wrong about it, I'll look for the mechanics next time I reread.

    It also becomes increasingly more challenging to level a settlement each time. My guess is Yves is incapable of reaching level six settlement, because otherwise, the kingdom would have. While their adventurer specialization may have leveled far, (I don't think it is ever mentioned how far they have leveled their specialization?) and they may receive huge bonuses to their conquerers specialization, I doubt Yves is anymore capable of using this advantage fully. Their forces are too low level on average, the difficulty in conquering neighbors larger now that the neighbors are farther away and more powerful, that their army has probably deteriorated in overall strength over time. They are not fighting anymore. A nation which is at peace for a long time rusts its army.

    The other obvious advantages are also leveraged poorly. After developing for a 1000 years, there should be lots of fighting capabilities and techniques, lots of weapons and armor and enchantments built up, spells, knowledge passed down. But there is a very large genie coefficient: a very few people are very powerful, taking almost all the built up resources, power and advantages, and the passing on of this capital is limited. If a master mage only teaches an apprentice, who only teaches an apprentice, who only teaches an apprentice, then there is some room for iteration but in reality growth will be slow, and after generations the mage power increase will only be the difference between the power of the current mage and the first master. If the wealthy and strong collect all the gear, and it sits in their house, then they may become more powerful, but as a kingdom not much changes. All the progress of 1000 years goes to a few people, and eventually there is no reason for these people to continue getting more powerful, and so they cease trying. Decadence sets in. Progress stagnates. Is Yves any more powerful now in year 1000 as in year 300? Theres a large probability it is not, and a possibility even of regression.

    We don't know anything about other nations. My bet is some empires have indeed continued to advance, and are much more advanced and powerful than Yves. We are in a universe were there is tiers of power, planes of existence, and mortals may try to grab the power of gods. But not Yves. As the MV builds and expands and absorbed kingdoms like Yves, the power imbalance will become more critical, and I expect the answer to those challenges comes from sources undiscovered.
     
  7. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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    My guess is a little different from yours.

    First off, Yves is a level 5 kingdom because no king has managed to awaken the higher powers and only one king has reached that far. Later kings were weaker, and so the level stagnated.

    The state of the Yvesian military is mostly unknown. Caulder, an unimportant town guard, was level 12.

    The regular troops could be any level, given the existence of multiple Dungeons within the kingdom. If the king is preparing for war as i've theorized elsewhere, his armies may have been powerlevelling for years. Half the army keeps the kingdom safe, while the remainder dive in the upper floors of the Dungeons. Eventually they rotate and new regiments get to train.

    You are assuming there aren't fighting capabilities and techniques, lots of weapons and armor and enchantments built up, spells, knowledge and so on. I think there is plenty of those things though.

    We know the kingdom has three blood stones in its arsenal, seized following the destruction of the bloodmage incursion. We also know the royal builders are capable of using some of the basic runes to enhance walls. I imagine it has plenty of other weapons and weapons of power, as well as rare knowledge that other nations on the peninsula lack.

    Its true that magical knowledge is hoarded. But its also a fact that most people are simply unable to learn any form of magic and that uncovering the few with a decent aptitude is a massive undertaking. Even when they have the aptitude, the expense of training a mage is very high, more than most commoners can pay on their own without signing their lives away to the guilds.

    For a Master to find even one person capable of reaching Mastery is likely an undertaking of many years, followed by decades of dedicated training. Remember Sumiko, who spent decades singlemindedly pursuing her dream of becoming a life Master only to almost get stopped at the last level. She eventually, after years of pain and suffering, managed to push herself up one more level.

    Now consider this:
    Yves is a human kingdom. Most humans in the land probably don't live more than 60 years. If it takes 30 years to reach Mastery, most apprentices that don't start out as small children would be in their forties or fifties. That's a lifetime dedicated to the pursuit of magic. Most human mages likely have other things to care about, such as families and lovers, that require a lot of their time and attention.

    I expect very few human Master mages that haven't reached tier 2 thereby extending their lifespan or gained their Mastery through a skillbook. This factor would limit the spread of magic within the kingdom.
     
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  8. ShoughtLoud

    ShoughtLoud Level 17 (Theurgist) Exiles Beta Reader Citizen

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    They get another one per village level, but can never un-choose their choices, according to Hisako.

    - Hisako eyeballed him for a second, having totally caught his tone, but she answered anyway. "The choice of specialization is a serious one, Lord Richter. Each level your village achieves allows you to choose an additional specialization, but once made, the choice can never be undone."

    Predators, Book 7 Chapter 85. Just after the big table of specialization choices somewhat ~near the end of the chapter.
     
  9. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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    Fair point. In that case perhaps hunter might fit the warlords of early Yves?
     
  10. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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    Or perhaps a different specialisation we don't know about.
     
  11. Mister Bill

    Mister Bill Level 14 (Defender) Exiles Beta Reader Citizen

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    Some things likely reset with a new ruler, though, right? Or is that just the place of power levels.
     
  12. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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    So far it seems Master benefits reset when the old ruler dies, but settlement bonuses stay in place. The current king yvesian king has only unlocked a single power, so he only gets the personal benefit for that one power. But the powers remain awakened in relation to the settlement, allowing for weak kings with high level places of power.
     
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  13. Mister Bill

    Mister Bill Level 14 (Defender) Exiles Beta Reader Citizen

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    Thanks. Makes sense why he wouldn’t bother too much with leveling the settlement up. It would be a huge pain, most likely.
     




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