It's time for an epic battle between the only two consoles that are truly a part of the G.O.A.T. list.: Super Nintendo Entertainment System vs. PlayStation 2. SNES is 27 years old while PS2 is 18 years old, so both are certifiably "retro". SNES is retro 2D while PS2 is retro 3D. So, which console is your favorite? As for me, I can't pick. It's too close. IMHO, SNES narrowly edges out but we're talking about nanometers worth of distance. I grew up with the PS2, but I'd say that it's Chrono Trigger and Legend of Zelda: A Link to the Past that throws it just over for me. And that's not even bringing up Super Castlevania IV or Super Metroid. Or, hell, EarthBound, Secrets of Mana, or Mega Man X. When you cross over to the PS2, however, what do you have, honestly? Grand Theft Auto III? Ohhh. Grand Theft Auto: Vice City? Ooooooh, getting hotter. Grand Theft Auto: San Andreas? Now you're just teasing me. Kingdom Hearts, stop playing with my heart. Silent Hill 2 is flat-out art, but not quite as much as Shadow of the Colossus. And you can't go wrong with Final Fantasy X, Ōkami, Klonoa 2, or Ratchet & Clank. Just goddamn. You're dealing with top-tier video games no matter where you go. And that's what matters. That's why the Xbox One got off on such a bad start compared to the PS4 and neither have been considered very highly in their respective series, as well as why people still diss the Kinect and even the Wii for being gimmicky (though I have no problem with the Wii)— it's about the games. It's why the Nintendo Switch is already talked of as a potential rival to the Nintendo 64 in terms of awesomeness and legacy but the Wii U came and went without many people realizing it even existed. It's also one reason why the PS3 took such a long time to get off the ground, besides the massive price-tag. The games define the console. The hardware's just how it's played. Sega never had the absolute best in terms of software line-ups, though they did always have the most experimental and artsy. The Dreamcast should be a G.O.A.T. console, and some even consider it one out of pity. But Sega chased away all the third party developers and their in-house studios, while creative, couldn't keep the entire console afloat in the post-90s era when third-party development could make or break a console (which is one reason why Nintendo no longer really fights console wars). And I suppose that's almost what we're seeing in this retroactive console war between the SNES and PS2. Besides the dimensional war, there's also the war between first-party and third-party developers, as I don't think Sony is behind most of their best titles, whereas the SNES classics were mostly first-party. And before anyone dares say it, I'll get it out of the way myself.