POLL Dungeon Ingress Installation Ideologies

Discussion in 'Disagreements' started by ShoughtLoud, Sep 25, 2020.

?

Possible Placement Postulates

Poll closed Oct 5, 2020.
  1. 1) Can place a Dungeon Entrance anywhere in the Land

    0 vote(s)
    0.0%
  2. 2) Can only place a Dungeon Entrance within a set radius of the Dungeon

    42.9%
  3. 3) Same as (2), but synergizes with PoP (if appplicable) allowing placement anywhere in PoP domain.

    0 vote(s)
    0.0%
  4. 4) Can place entrance anywhere in the Universe

    0 vote(s)
    0.0%
  5. 5) Like (3) but Dungeon Radius is added to PoP Domain Radius, instead of limited by PoP radius.

    28.6%
  6. 6) Labyrinth Node Dependent (Different Distances for Regular/ Master/ God Etc)

    14.3%
  7. 7) limited range, but each entrance acts like a beacon to extend the range in that direction

    42.9%
  8. 8) The Dungeon Keeper can expend DPs to manipulate the inter-dimensional spaces for entrance placing

    14.3%
  9. 9) Same as (2) but Dungeon Keeper can expend DP's to increase this radius

    14.3%
Multiple votes are allowed.
  1. darkenedstar

    darkenedstar Level 15 (Guardian) Exiles Citizen

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    I figure unlimited may mean a kind of instance set up, because i seem to remember the dungeon still has a finite amount of floors.
     
  2. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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    Yeah it does. They also increase in level range. Level 1 has a mean level going 12-17, so for most villagers its already the hardest they can hope to survive. From Richter's dive a lot of monsters come in large groups. Its no joke for five level 15 adventurers to get swarmed by 20 level 17 creatures.
     
  3. Captain BlackJack

    Captain BlackJack Level 16 (Paladin) Exiles Citizen

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    I can to, especially seeing how most 99.99999999% of the people in the dungeon are just adventurers. Ricther gets a edge to finding nodes as well. I can’t recall does Roswan and the village get the same bonus?
     
  4. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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    In the Dungeon or in the Labyrinth? Labyrinth residents are confirmed.
     
  5. ShoughtLoud

    ShoughtLoud Level 18 (Magician) Exiles Beta Reader Citizen

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    Just Richter, the village bonuses are mostly for the dungeon, the boost to magic affinity was the first one that really affected the villagers directly
     
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  6. Captain BlackJack

    Captain BlackJack Level 16 (Paladin) Exiles Citizen

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    Both.
     
  7. Andrew Lynas

    Andrew Lynas Level 17 (Theurgist) Exiles Beta Reader Citizen

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    I think that Earth and its Inhabitants(/Chaos Seed Humans) are now Labyrinth Residents.
     
  8. ShoughtLoud

    ShoughtLoud Level 18 (Magician) Exiles Beta Reader Citizen

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    Like earth was a "failed dungeon"?
     
  9. Waterhobit

    Waterhobit Level 12 (Rogue) Citizen

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    I'm voting #3 but only because Richter is the Dungeon Master and the Master of the PoP. Law never had this qualification and therefore #2 would apply.
     
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  10. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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    Can we add a 9th option? I'm thinking it might be a set radius around the Dungeon, starting from the edge of the domain, rather than just the Domain itself. Similar to the dungeon teleport.

    If someone invested enough DP they might be able to upgrade that radius enough to reach other settlements within 50-100 miles.
     
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  11. Andrew Lynas

    Andrew Lynas Level 17 (Theurgist) Exiles Beta Reader Citizen

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    Being able to choose Two Options on the Poll would be nice.
     
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  12. Captain BlackJack

    Captain BlackJack Level 16 (Paladin) Exiles Citizen

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    I agree that could be possible and is plausible because we do know that to be a limit set on the dungeons spell dungeon transport. For me answers 1 and 2 shouldn’t be listed worded the way they are. One is better then two. Honestly every entrance ever added will be within a set radius from the dungeon. I think one was more of a stab at me because I said he might be capable of placing an entrance at the HT and Yves. I left the limits to AK. Although That did stimulate conversation here.
     
  13. ShoughtLoud

    ShoughtLoud Level 18 (Magician) Exiles Beta Reader Citizen

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    Not number 5?
     
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  14. ShoughtLoud

    ShoughtLoud Level 18 (Magician) Exiles Beta Reader Citizen

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    No stabs, and none are in any particular order. It's a way to stop all of us having the same argument 6 times in different threads like on the last forum, especially once threads start getting into the hundreds of pages, and we cant keep track of who said what. What ever slight you imagine I have made, I apologize if it came across that way, it was not intended.

    What is intended is the choosing of the actual limits as they will be implemented later. That is the point of these threads. Taking a shot in the dark, and calling it ahead of time.

    as was requested, you can now choose up to 3 options, and I extended the timer an additional week
     
  15. Captain BlackJack

    Captain BlackJack Level 16 (Paladin) Exiles Citizen

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    No slight taken or imagined. I just thought you were taking a stab.
     
  16. Gurston

    Gurston Level 9 (Burgler) Exiles Citizen

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    How I see the dungeon working, it is a physical place in the land. i.e. rooms the dungeon it builds up / tunnels out. The entrances to the dungeon are doors in the land and have to connect to this physical space no teleporting or portals. After it reached level 10 it can instance it's self to allow more people and potentially build rooms that are in the laberinth world.
    The node rode is completly seperate thing from the entrances, there just happens to be a node by the initial entrance. they are a teleport net that spreads through dungeons into the labryinth and if you have touched all the nodes between the one you are at and the one you want to go to you can teleport between then (like flight paths in WoW except if it needs to fly over one you haven't visited you can't take the journey). So an extra dungeon entrance isn't effectivly a free portal.
     
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  17. Andrew Lynas

    Andrew Lynas Level 17 (Theurgist) Exiles Beta Reader Citizen

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    I would think that Richters Dungeon Teleport Spell might well be useable near one of the new Dungeon Entrances even if it's outside of Richters PoP Domain, although with a reduced Range of Effect (say back to original range limit). But can it be used to Teleport to other people's Dungeons Entrances? I would think so but only if Richter has made contact with it's Entrance Node, the same for Nodes inside of those Dungeons and the Labyrinth, might have further reduced Range then basic range when Teleporting to the outside Entrance of other Dungeons from outside of them?
     
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