POLL Is the Adventurer Gravy Train over?

Discussion in 'Debates & Discussions' started by Joe Schmoe, Feb 19, 2020.

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What's the next room Richter should make?

  1. silent room

    5.0%
  2. meat curing room

    0 vote(s)
    0.0%
  3. healing spring

    0 vote(s)
    0.0%
  4. room for capturing souls

    20.0%
  5. room for better alchemy

    0 vote(s)
    0.0%
  6. room for crafting

    5.0%
  7. room for forging/armory

    0 vote(s)
    0.0%
  8. room to house the mini Stonehenge/fey portal

    65.0%
  9. lair for super strong beasts

    0 vote(s)
    0.0%
  10. room for unlimited sex with hot nymphs

    5.0%
  1. ShoughtLoud

    ShoughtLoud Level 18 (Magician) Exiles Beta Reader Citizen

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    Alright, I did miss those. Though he doesn't check his Dungeon screen day 150 or later in a way that let's us see how the tenet fits in the equation.

    The dungeon keeper appears to only applies to earned dungeon points. Which would move Labyrinth Creatures from 15 points per level to 16. I was wrong again, it gets calculated in just like the specialization, after the powers and dungeon level get applied. In Book 7 Chapter 83, 153 DPs turns to 168, thanks to Rosy being the DK. Did not get applied to the chupacabras that died however so I'm classifying it as generated [edit in the spreadsheet]. Also works perfectly and means Aleron didn't add master node twice. Was wrong there too.
     
    Last edited: Mar 5, 2020
  2. Johan

    Johan Level 18 (Magician) Exiles Beta Reader Citizen

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    Escuse the attachment, it just did it on my phone.
    Screenshot_20200305-162958~2.png

    This hits the 175 and 245 DP in chapter 85-89? Depends on your points of view but I think it is double counting. But "any source" could do that I suppose. Also the two 10%*1 bonuses, could be switched.
     
    Last edited: Mar 5, 2020
  3. ShoughtLoud

    ShoughtLoud Level 18 (Magician) Exiles Beta Reader Citizen

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    Dungeon points.JPG
     
    Last edited: Mar 5, 2020
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  4. Johan

    Johan Level 18 (Magician) Exiles Beta Reader Citizen

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    Is that referring to your spreadsheet?
     
  5. ShoughtLoud

    ShoughtLoud Level 18 (Magician) Exiles Beta Reader Citizen

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    Yes,
    This is the good stuff

    So total right now (disregarding the god node) is 523 DPs/ Day

    with 13,847 needed, this means he needs 13847-(7*523) = 10,186

    at 16 points per labyrinth level thanks to base 10 +50% specialization +10% tenet, we need 10,186/16 = 636.625 levels

    Putting them down into the dungeon range at level 38 this means the dungeon needs to kill ,and could likely handle, 637/38= 17 Monsters with a mean level of 38 from the labyrinth.
     
    Last edited: Mar 5, 2020
  6. Andrew Lynas

    Andrew Lynas Level 17 (Theurgist) Exiles Beta Reader Citizen

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    Even if the Dungeon doesn't get the required Upgrades to get the next Reward in a Week doesn't mean that it still won't get a Reward if it is completed in Two Weeks or even a Month. Just that the Reward maybe less.
     
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  7. Johan

    Johan Level 18 (Magician) Exiles Beta Reader Citizen

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    True.

    "It has been a long while since someone in this section of the world reached level 6 in the specialization! Within... 2 weeks, good job. Give yourself a pat on the back"
     
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  8. Commander Azure

    Commander Azure Level 8 (Thug) Exiles Beta Reader Citizen Aspiring Writer

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    Thing is, are the bonuses additive or multiplicative?
     
  9. Johan

    Johan Level 18 (Magician) Exiles Beta Reader Citizen

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    Are you Talking about the spreadsheet above? It is listed. Otherwise it would depend on the bonus, and if it can include other bonuses.
     
  10. ShoughtLoud

    ShoughtLoud Level 18 (Magician) Exiles Beta Reader Citizen

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    Bit of both it seems, getting all the numbers to align was definitely not as simple as I thought it was to start
     
  11. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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    The bugbears have had days to scout and they have adventurers of their own. Unless dungeon defenses are something unique to Richter's dungeon.
     
  12. Joe Schmoe

    Joe Schmoe Level 14 (Defender) Exiles Beta Reader Citizen

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    Or just one healthy helping of a bug bear army strike force. It does prefer sentients over monsters.
     
  13. ShoughtLoud

    ShoughtLoud Level 18 (Magician) Exiles Beta Reader Citizen

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    Over its own monsters and monsters from the outer world yes sentients are more dp dense, but until we can get a definitive number of DPs generated by sentients similar to what we got for the labyrinthine creatures I can't math that. It could be something like 20 DPs per level at base meaning it would get 32 DPs/sentient level with all its current bonuses, but we just don't know for sure. Alternately it could be a flat rate of something like 200 DPs per sentient, which is nothing to sneeze at, as it would be greater than most other Dungeons daily generation, but would only amount to a level 6 or 7 sentient if it worked the other way.
     
  14. Joe Schmoe

    Joe Schmoe Level 14 (Defender) Exiles Beta Reader Citizen

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    Math harder!

    I get what youre saying, plus according to the dungeon all we know for sure is they "taste better"
     
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  15. ShoughtLoud

    ShoughtLoud Level 18 (Magician) Exiles Beta Reader Citizen

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    https://drive.google com/file/d/1PlIvJLy9fvn1G9AKPizbLUXt6NYA-Xga/view?usp=drivesdk


    Here's a link to the DP calculator I made, seems to auto embed itself so now just add a period in the dot Com area and you're good to go
    Save yourself a copy and go nuts
     
  16. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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    So basically the bugbears will walk straight into an obviously different area surrounding a dungeon entrance after having had scouts out for days and adventurers of their own to tell them about dungeons and dungeon defences? Seems to me the only one who would thoughtlessly walk into said area is Richter.
     
  17. Joe Schmoe

    Joe Schmoe Level 14 (Defender) Exiles Beta Reader Citizen

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    No, no. When a battle starts they station a squad of meidon archers in the vines. What's the best way for the bugbears to handle Sprite archers? Try to close to melee..
     
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  18. Dragon

    Dragon Level 19 (Enchanter) Exiles Beta Reader Citizen

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    The bugbears will bring archers of their own. Its reasonably safe to assume their adventurers and scouts would recognize the dungeon defences as either a suspicious area or as what they are. Assuming the enemy is somewhat competent, they will deal with the sprite archers by sending forth a loose formation of archers of their own. For story purposes the bugbears probably won't be armed with longbows - if that was the case they would likely outrange the smaller sprites, giving them too much of an advantage - but they should be able to match them in firing rate and range, even if not damage output per strike. The bugbears do not need to win the archer duel to cripple the meidon sprites, there are less than a hundred of them left. The other villagers are far less able archers.
     
  19. Johan

    Johan Level 18 (Magician) Exiles Beta Reader Citizen

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    With the conversation about Troup movements of the two villages to combat the Bugbear army or their fortification. It read like the camp was near the MV. As such I believe more troops from the HT will be sent North[? I can't recall], With Possible addition of the elves. HM and group plans for the Bugbears sounded to me that it was for attacked the camp. Hard to do that with so few troops, thus that number will need to change. Long range communication is a great thing.
     
  20. Joe Schmoe

    Joe Schmoe Level 14 (Defender) Exiles Beta Reader Citizen

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    Yeah i think it would be more of a sucker punch type thing. Have a small group of meidons hiding in the vines with their forest concealment active, then wait for a good point to unleash a couple volleys for maximum damage on a group of enemy melee, stick around long enough to see the enemies rush into the vines, then high-tail it back to the wall
     




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