List of LitRPG Tropes

Discussion in 'All Things LitRPG Discussion' started by Paul Bellow, Dec 6, 2017 at 6:04 PM.

  1. Paul Bellow

    Paul Bellow Forum Game Master Staff Member Shop Owner LitRPG Author Citizen

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    What's your favorite LitRPG tropes?

    Thanks!
     
  2. Gryphon

    Gryphon Level 7 (Cutpurse) Citizen Aspiring Writer

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    Glitches.
    I fully embrace the glitch and all the potential and danger that it embodies.
     
  3. Viergacht

    Viergacht Thunderdragon Roleplaying LitRPG Author Citizen Beta Reader Aspiring Writer

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    I'm a sucker for Baleful Polymorphs, and Genius Loci / sentient dungeon stories.
     
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  4. Paul Bellow

    Paul Bellow Forum Game Master Staff Member Shop Owner LitRPG Author Citizen

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    • The OP MC
    • Trapped in the game
    • Die in Game / Die in Real Life
     
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  5. Paul Bellow

    Paul Bellow Forum Game Master Staff Member Shop Owner LitRPG Author Citizen

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    • Empire / Kingdom Building
    • Harem
    • STATS heh (to a varying degree)
    • Dungeon POV
     
  6. Yuli Ban

    Yuli Ban Level 9 (Burgler) LitRPG Author Citizen Aspiring Writer

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    Sentient or pseudo-sentient NPCs who actually care about dying because they won't respawn
     
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  7. MrPotatoMan

    MrPotatoMan Level 8 (Thug) Citizen

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    well these are tropes i dont like
    self made man trope
    yugioh effect where all the characters can just beleve in the heart of the cards and break the game
    the real/game world is actualy fake/real trope
    token party trope where the MC has friends who do nothing or are soooo much less powerful then the MC he should just leave them at home
     
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  8. DarthNerdus

    DarthNerdus Level 4 (Warrior) Citizen Aspiring Writer

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    HOLY CRAP. YUGIOH LITRPG.

    My head just exploded.
     
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  9. Paul Bellow

    Paul Bellow Forum Game Master Staff Member Shop Owner LitRPG Author Citizen

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  10. TJ Knight

    TJ Knight Level 6 (Footpad) LitRPG Author Citizen

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    I've been trying to figure out - how to write a real-world "Card Game" type of litRPG. Where the characters have cards that can summon creatures & cast magical spells. So they aren't 'trapped in a game' but more like 'the game has come to life'. If that makes sense at all. I haven't figured it out quite yet.
     
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  11. CheshirePhoenix

    CheshirePhoenix Crazy Hermit on the Hill Citizen Beta Reader Aspiring Writer

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    Ever watch Jumanji? Like that but with cards instead of a board game.
     
  12. Seagrim

    Seagrim Level 14 (Defender) LitRPG Author Citizen

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    Just as a suggestion, pick up some of the books for White Wolf games Mage the Ascension. White Wolf games books are all based on the roleplaying side of RPG's and were meant to be used as interactive story-telling.

    Might have some nice ideas and techniques in there you can grab.
     
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  13. Readsalot

    Readsalot Level 7 (Cutpurse) Citizen

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    Maybe it's just me, but what's the difficulty? If you see the cards as scrolls then it's really no different than any other fantasy world, is it? All you're doing is summoning the creatures and casting spells from a game world. or are you trying to make it believable, in a sciency kind of way?
     
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  14. Viergacht

    Viergacht Thunderdragon Roleplaying LitRPG Author Citizen Beta Reader Aspiring Writer

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    Wasn't that basically Cardcaptor Sakura?
     
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  15. Readsalot

    Readsalot Level 7 (Cutpurse) Citizen

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    Actually, come to think of it, it's very close to the Amber series by Roger Zelazny. His characters had cards they could use for spells.

    [​IMG]
     
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  16. Wyvern

    Wyvern Level 11 (Thief) LitRPG Author Citizen Beta Reader Aspiring Writer

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    I have tons I dislike, but I'm trying to think of ones I do like...

    The Actually Good MC - they don't have to be a doormat, but I'm honestly tired of the 'I'm such a badass' MC or really selfish ones. I'd love to see a few more who are good guys and not out to take what they can and give nothing back.

    Actually Useful Party - I really like MCs who admit they need help in more than just vague ways or 'boring' ways. I like seeing parties where the MC is good, but the others are just as good and they all work together/need each other to get the job done.

    Helpful Friend - I like the MC having an "NPC" or "person in the game" or whatever that helps guide and teach them. I like watching the MC have a learning curve but it done realistically. Having someone who they can trust and stay with them is a nice trope, especially if they're an interesting set of friends/work together well/etc. Also a lot of fun if they don't get along at first and gradually become good friends.

    Animal Companion/Familiar - I like it if it's done well. If it's done in a horrible way (I'm sure people know which Familiar I'm talking about...), it's really just annoying. However, a well-written companion/familiar is nice to me. Maybe it's because I've always loved playing Hunters/Rangers/etc. but I like an MC that treats their companion well and actually have it be a character in the story. It's kind of dull when it's just "I summon my nameless wolf, it dies for me in a fight, and poofs" so it feels more like just a tool than a living creature the MC is supposed to have a connection to.

    Slow Rise to Power - I don't expect an MC to stay weak or not be able to get stronger, but it's dull when they end up incredibly powerful in the first few chapters and nothing is an actual challenge. It's more fun for me to have them slowly overcome bigger and bigger challenges, fail sometimes, but keep going than just go "Oh, I instantly learned a spell, now I'm unstoppable!".
     
  17. MrPotatoMan

    MrPotatoMan Level 8 (Thug) Citizen

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    Divine playing field I've always loved books that have gods and devils as actual characters always makes an interesting story

    Multi genre multiverse so im a sucker for any kind of multiverse books but ones that have multiple genres are so much better most LitRPGs almost do this with the IRL world and in game world but dont try for it or mess it up which I dont like.
     
  18. Wyvern

    Wyvern Level 11 (Thief) LitRPG Author Citizen Beta Reader Aspiring Writer

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    Oh, I thought of a few more!

    Even The Hero Needs Saving - I like when the MC isn't always the one to "save us all". How about the MC gets himself into trouble and an NPC/someone else actually saves him? The MC doesn't have to pull some magic "game breaking" power out of his butt, but instead has a friend or party member who saves his bacon once in a while.

    Actual Diplomacy/Deals - I'd like to see books where being an asshat to the other side so the MC gets a good trade deal isn't taken as "diplomacy" instead of just plain old bullying or extortion. Probably falls under the "Actually Good MC" trope, but how about an MC that actually works with others and listens to their problems instead of just shoving around his weight to get what he wants and screw them.
     

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