POLL Retroactive Requirements

Discussion in 'Debates & Discussions' started by Joe Schmoe, Feb 22, 2020.

?

Can village specializations be leveled retroactively

  1. Hell yeah

    0 vote(s)
    0.0%
  2. Probably

    63.6%
  3. Doubtful

    18.2%
  4. Not a chance

    18.2%
  1. Joe Schmoe

    Joe Schmoe Level 14 (Defender) Exiles Beta Reader Citizen

    72%
    Messages:
    355
    Likes:
    272
    xp:
    572
    LitCoin:
    17,892
    Zorkmid:
    793
    We know it works for profession quests, what else might allow retroactive requirement rewards?

    My Hope is village specializations. This could come in handy with several options, warmonger and enchanter come to mind. Also if it takes a while for him to reach village level 2, this would allow him to build and upgrade a core library/ houseof knowledge/ University and utilize a professed librarian to get some serious research done now, then insta-level the technocrat specialization once he finally masters the catacombs.
     
  2. Johan

    Johan Level 18 (Magician) Exiles Beta Reader Citizen

    83%
    Messages:
    2,022
    Likes:
    1,043
    xp:
    983
    LitCoin:
    2,721,937
    Zorkmid:
    107
    It could depend on which one. If 20% of your population are fighters...that might work. But otherwise I don't think so. We can also see this in text.

    Dungeon level 1, Conditions for level 2:
    "Leveling Conditions: Generate 0/1,000 Dungeon Points" BK7

    This would have been nearly a week after the Dungeon was created and gaining points. This is also seen in later leveling conditions.
     
    Last edited: Feb 22, 2020
  3. Johan

    Johan Level 18 (Magician) Exiles Beta Reader Citizen

    83%
    Messages:
    2,022
    Likes:
    1,043
    xp:
    983
    LitCoin:
    2,721,937
    Zorkmid:
    107
    "Leveling Conditions [2→3]:
    Generate 4,188/2,500 Dungeon Points
    Add a new Beast to the Dungeon Bestiary"
    Book 7

    "Leveling Conditions [3→4]:
    Generate 4,188/5,000 Dungeon Points
    Add 0/3 new Beasts to the Dungeon Bestiary
    Add 0/1 new Rooms"
    book 7

    From this we can also see that retroactive doesn't work. At this point in time there were three beast: pigs, dogs, chupacabra. Only the chupacabra counted for leveling the specialization from 2→3. This is because the pig and dog were before the specialization was selected.
     
    ShoughtLoud likes this.
  4. ShoughtLoud

    ShoughtLoud Level 18 (Magician) Exiles Beta Reader Citizen

    81%
    Messages:
    1,297
    Likes:
    1,020
    xp:
    981
    LitCoin:
    4,391,215
    Zorkmid:
    290
    Also another reason to take the tech specialization earlier, your only gonna research more tech, you're losing easy points by not including the base /cheap techs as well as the ones he gets for free from randy and other job holding citizens.
     
    Johan likes this.
  5. Johan

    Johan Level 18 (Magician) Exiles Beta Reader Citizen

    83%
    Messages:
    2,022
    Likes:
    1,043
    xp:
    983
    LitCoin:
    2,721,937
    Zorkmid:
    107
    Probably should have waited on that research center. That windfall would have been important.
     
  6. Cire122

    Cire122 Level 10 (Filcher) Exiles Citizen

    78%
    Messages:
    173
    Likes:
    88
    xp:
    289
    LitCoin:
    4,257,170
    Zorkmid:
    299
    My bet it the benefits of the research center will be peanuts in comparison to the core library if he ends up going down that route paired with the tech specialization. It has to if he wants to keep up with every other op thing.
     
    Johan and Andrew Lynas like this.




Share This Page