Video games allow players a chance to take basic gaming concepts and expand them out to their natural conclusions. Gamers have been playing at war from the earliest days of the PC, taking the games they loved on the tabletop and finding new ways to interact with those same mechanics. When it comes to war, the obvious solution was to put pieces in motion. Instead of taking turns, players would be able to guide units while they were in motion. Once games started moving into real time, war games would never be the same. The real time strategy genre has become more popular over the years, especially now that the internet can connect players from across the world. These games are a combination of strategy and learning, in which players must know must their opponents and the systems of the game. These games require the ability to manage an economy and an army all at once, putting any player’s skills to the test. Even those who play only casually will admit that RTS games require a great deal of brainpower. Looking at the growth of the RTS genre can be an interesting exercise. Certain concepts start off as novel, then become the norm, and are finally found obsolete. As these games grow, so too do the ways that they are played. https://litrpgreads.com/blog/real-time-strategy-rts-games
I've always wanted hybrid RTS games to really take off, but it would take too much team-style play. Allegiance was a space-combat game with resource collection, tech trees, and unit building... but only 1 person was able to play as a commander, and so everyone else had to help with the overall mission in line with whatever that person wanted to do. Uprising was a tank-game series that had some RTS features if I remember correctly, but you still played from your own tank. Had to watch a video of the Populous gameplay - the screenshot looked trippy, and the gameplay was different lol... the cover art from the Populous (the first one) were out there too. Snap-to minimaps ftw...
Often ready player one is noted as a Litrpg.. Could enders game be considered RTS with an incrdible amount of backstory?